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Recent content by Spiffiton

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    Spriters need for Online CaveStory.

    Well I really wish people would read the thread before posting, but just about everything you said (if it wasnt already, it is now) has been confirmed for the game. Which means it is a sidescroller.... I think i should make a new topic about this game so this stops happening.
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    Spriters need for Online CaveStory.

    Yes very good, with the trans. white, GUI? You mean the Hub?
  3. S

    Spriters need for Online CaveStory.

    Yes there is, but as of now, its being worked on as a separate engine before being programmed into the game. Im working on the game in parts to keep down file size intill everythings ready to come together.
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    Spriters need for Online CaveStory.

    yeah, I was planning on changing that text to white, just havnt gottin around to it
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    Spriters need for Online CaveStory.

    Well I don't want to upset the public now do I. Please keep in mind I'm still in the programming stages, so it might not look to great, but heres a little taste of the online play... Here you see two players in the test area, The chat box and buddylist are accessed Again the same players in...
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    Spriters need for Online CaveStory.

    What does that have to do with this? Edit- oh i see
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    Spriters need for Online CaveStory.

    I dont think that would be the greatest idea, it wouldnt really be cavestory if you have people playing as mario ect., if you could make any sprite you wanted. And andwhyisit those really nice, i like them alot and mighht use them as templates for character creation. Let me know if you find any...
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    Spriters need for Online CaveStory.

    Very nice, I like this alot.
  9. S

    Spriters need for Online CaveStory.

    Like king of the hill?
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    Spriters need for Online CaveStory.

    Well if you would have read the whole thread you would know that the game is no long top/down, but infact a platformer. As far as screenshots go, there not to far off. Ive been working on most of the connection stuff latly and not to much on the sprites and other visuals, so I'll have to polish...
  11. S

    Spriters need for Online CaveStory.

    Hello everyone, I know its been a while since ive updated but the games going really well. Whats done so far- -Online chat lobby -Player vs Player fighting (with new controls) -Co-op (with old controls) -Chat system including buddy lists -Money & shops to buy or upgrade weapons -more to come
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    Spriters need for Online CaveStory.

    Ive been working with Multiplayer gamemaker for a while now and its really not that hard once you know what your doing, and I can so create/destroy during a game session with a simply line of code for that matter, so ill just stick with gamemaker, but thanks anyway.
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    Spriters need for Online CaveStory.

    Well you see I dont use 7.0, I use 6.1. I like 6.1 better, 7.0 was moved on to a diffirent company and I dont really care for the changes they made. So you might be able to play after all.
  14. S

    Spriters need for Online CaveStory.

    Well ive been using gamemaker for a really long time, and the tut. on the gamemaker home page will help you with a basic connection between two computers or more and most of it is only drag and drop, Most of my engine is fully coded, i use mplay to save space only thing that sucks about that is...
  15. S

    Spriters need for Online CaveStory.

    Well as it turns out Gamemaker is what im using to make the game.
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