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  1. Xaser

    ORG Winamp Plugin link?

    Oh hey, thanks! This actually works quite great, it sounds like, so megaprops there. :) I've gone ahead and tossed it up on my personal webspace, though, and I've no plans on taking it down soon so here's a hopefully more permanent mirror if someone's up for linking it on the ORG download page...
  2. Xaser

    ORG Winamp Plugin link?

    Hey all, Been browsing around a bit and noticed that Echidna-san made a Winamp plugin for ORGs a ways back -- trouble is, his website is gonzo and the only link to it I can find is super-dead: http://www.echidnatribe.org/Doukutsu/in_org105.zip I wouldn't mind giving it a try -- anyone around...
  3. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    Re: - Demo 1.0 A bit late, but whoops. I forgot to update the link here when I shifted some files around to make room for my simple site. Fixed now, at least. 'Tis still the same old Demo 1.0, though. I'll upload a new something-something when I eventually get a new something-something to upload.
  4. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    Re: - Demo 1.0 Wow, quick replies! @Noxid: I definitely remember at least your name from before. I might have quite a few hack questions to ask here and there... actually, it might be best to start a thread, considering how confused I'm liable to get. ;)
  5. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    Re: - Demo 1.0 Hey everyone. :D So yeah, I've been gone for quite a bit -- the site's changed a lot since, I've noticed -- but I figure it's worth checking in considering that I've been doing some character re-spriting recently. Also a sort of preview of things to come, considering that...
  6. Xaser

    WTF story demo v 0.504

    Re: WTF story demo v 0.3 Hmm... a bit late, but I finally gave this a try. It looks pretty darn cool, I must say, but there is no way in hell I'm ever going to be able to get past the first area. It is incredibly tedious and far too unforgiving for any amount of fun to be had. Bit of a shame...
  7. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    For the record, I'm not likely to release any public intermediate versions for a while. I may go through a (probably private) beta phase when the mod starts drawing closer to completion, but that may not be for a while... My reasons why: In the past, I've been in the habit of releasing projects...
  8. Xaser

    Most Well written Cave Story song.

    I vote White. It's the only song I've actually decided to not replace in Schism... in all fairness, it was almost not used in the original game, so... :D Also, am I the only wacko on here who actually never cared much for Doukutsu's boss music? Final Battle is great and Oppression is fitting...
  9. Xaser

    CaveEditor again (beta, maybe alpha)

    @Andwhy: Ah, thanks for the update there. :D Anyhow, I've messed with it a bit more -- still loving the map editor, I am -- and finally remember a couple of suggestion things I was going to give. They've most likely been mentioned before, chances are, though I'm going to play my lazy card and...
  10. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    Hmm... no need for a petition, I'd say. I have CaveEditor open right now. :D It's good to hear some of you are still enjoying the mod and looking forward to it! Don't worry, it's not dead, though all of you regulars who remember when I started the mod will probably know that I like to take my...
  11. Xaser

    Making an enemy a boss?

    The Gaudskateers, for reference, are set up so only one of them is actually killable at any one time, and only that one uses the HP bar. I'm not exactly sure of the inner workings of the script, since I haven't played it in so long, but you'll find it's not exactly what you're looking for in...
  12. Xaser

    You're so addicted to the Cave Story Forums that...

    I'm so addicted to the cave story forums that I came back. I mean, *you're
  13. Xaser

    Yes yes! Puyo Story!

    I'm honestly curious about how many of those with "Banned" titles are actually banned. I "Banned" myself once on a forum just to see what everyone's reaction would be. Nobody pitied me at the time. ;)
  14. Xaser

    A Real Gosh Darned Community Project

    Being the studious and completely not-lazy individual I am, I've only read the last two pages here, but as far as I can tell, this might work as long as it's not taken too seriously. ;P To be honest, for a community project, I'd think things would go best if the mod was thought of as a...
  15. Xaser

    CaveEditor again (beta, maybe alpha)

    Well, heh. Been a while, as usual. Anyhow, on a random whim I decided to check out the newest version of this guy, and I'm shocked and amazed -- in a good way, mind you -- at how far it's come! Weapon editing, undo, custom music support (no corruption!)... the list goes on. At any rate, it's...
  16. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    Hey, now. Whoever said I was dead? ;o Thanks for the tip, Wedge. Somehow I must have missed this. It's fixed now.
  17. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    Ah, thanks, Serious. That was it. I put some new enemies and they show up in front this time. At least it's an easy fix. I guess I owe a Demo 1.1 soon to fixify a few problems, eh?
  18. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    It spoils the humorous semi-sarcasm. :) Also, I probably *should* stick a save spot in the Detention Center after the scene. Somehow I never thought of the possibility of death at that point, but it would be a huge problem having to go through Enigma and the cutscene again and again. No fun...
  19. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    Ah, the sinking road problem. Yes, it's been fixed-ish using a very similar method. You can see it in the demo -- I cut out the "overlapping" parts of the roads and copied them to an entity's sprite instead, which I stuck on the landscape to provide the missing section of road. Voila! Problem...
  20. Xaser

    I bring you: ROBOTS! (Also "Not" Sue)

    The idea of using robots in the Cave Story universe is so common that it's silly to think this isn't just a coincidence. Brick has not stolen Garde's work at all -- the sheets aren't based on one another a single bit. Clearly this is no more of a case of idea theft than two different doctors...
  21. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    Ah, thanks. Two of the buggies have been mentioned but I didn't notice the exposed slope 'til now. Thanks! How did I miss that one? ;o As for the intro? ANCIENT CHINESE SECRET And TLC? That's "tender loving care," you knuckleheads. ;P
  22. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    @Wedge: I'm not too keen on the new one either but I do think it's a slight bit of an improvement... the old one was almost a direct ripoff of Pixel's original, which bothered me for some reason. Not like that makes sense considering how not much else is original, but I'm weird like that. ;P...
  23. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    @Wedge: Thanks for the compliments! It's always good to hear that this crazy mod is appreciated. Keeps the creative juices flowing. I admit I found it pretty amusing at first that people liked the story for its in-depth-ness, considering how it's actually an incredibly stripped-down version of...
  24. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    Oh, wow. Plenty of responses... @Dooey: Aah, thanks. Can't believe I missed that spot! ;P I probably meant the prologue music ("Dorian Grey") -- thanks! Good to see it fits... I was almost afraid it would be too "different" for the average ear. The full version will have something different...
  25. Xaser

    [MA Winner] <(Schism)> - Demo 1.0

    Ah, thanks for the topic change! Much better. Also, I have PXTone and I've modified a few sounds, but I cannot figure out for the life of me how to convert the .pxa files to the format used in Doukutsu.exe. I have a list of where all the sounds start (hex) in the .exe, but I can't do a thing...
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