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https://www.dropbox.com/s/twmytpymx6l4lwc/TSCListEdit.zip?dl=0
Here's an editor for tsc_list.txt, since it's kind of a mess (you can thank me for that :p).
Sorry, but...
That tutorial has not been completed (or... started, for that matter), and probably never will be. If I do decide to come back to this idea at some point, I'll probably just start from scratch instead of trying to update this mod.
Hey @minecraftstorymodefan, a word of advice: if someone answers your question/request/whatever, you should read the answer in full, so you don't ask/request something that's already answered and thus annoy the people who are helping you.
Hopefully I made the hint in the "normal" ending clearer in v2.11 (which I'm working on right now I just uploaded).
Whoops. That's what I get for forgetting which flags do what.
yes there's supposed to be an undead core figh- wait what
oh god damnit did i break it
edit: you're using v1.61 right
edit2: problem has been reproduced and fixed. noticed a few more minor annoyances, get ready for 2.0
DO NOT USE, DOES NOT WORK CORRECTLY!!!
OrgAdder
Allows easy addition, removal and replacement of ORGs.
Download: Latest always here!
Changelogs can also be found there.
Screenshot:
How to Use: "Help" -> "Add ORG Guide".
CaveSaveEdit 4.0: The Awaited Update
The map preview will now display entities from the PIXEL bitmap! Thanks to @gamemanj for basically writing this feature
Added a "Search for Save Point" tool which allows you to jump to any save point
Added images to weapon, item & warp select
Removed shadow...
You simply place the CurlyAI object in a map. Note that she'll only target a specific set of entities (all the ones that appear in Labyrinth M plus the Core), you're gonna need to hack the game to get her to target more entities.
Soon(TM) there will be an update that will totally scrap the pile of garbage I called CSE's UI framework in favor of one that actually sorta functions: Swing.
A side-effect of this is that the UI will look more like a native application but that's not a bad thing because honestly the look I gave...
Pffft
Sorry @Miccs I forgot to update the window size, this release is like super old
Oh uh yeah this too
If it's still happening after 3.4 send me the cse.log file
@andwhyisit update downloads link pls
I'll shrink the window shadow for the next release. As for dragging issues... blegh. I'll have to investigate them later.
Wait, is your Profile.dat in a different location than your executable? Because that's the only reason I can think of for auto EXE loading not working with vanilla Cave...
oops apparently i forgot to update this post for the 3+ versions i released after 3.0
@andwhyisit can you update the link in the misc tools section? thanks