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  1. G

    Quick Modding/Hacking Answers Thread

    Ah thanks a lot! I'm starting to understand flags and stuff, but I'm a bit too shaky still. Oh well, thanks again...
  2. G

    Quick Modding/Hacking Answers Thread

    But the <FL+ in the blocks script is so that when I leave and come back it knows to set them to make them appear... AH IM SO CONFUZZLED >.<
  3. G

    Quick Modding/Hacking Answers Thread

    Um ok I fixed the appearing blocks to my liking but I now figure out that the health capsule only dissapears once you activate the blocks and then leave the room and come back.
  4. G

    Quick Modding/Hacking Answers Thread

    Alright, it works now, thanks... Hold on...ah, darn. Is there any way to make it so when I leave the room and enter, the blocks stay there? I think it involves flags - but I don't know much about them... Also, I put a health capsule in the same room and I didn't open it but when I left and...
  5. G

    Quick Modding/Hacking Answers Thread

    Ok well luckily I'm using CE :rolleyes: Hey I was able to get the collision box thing to work, but whenever I hit the npc it keeps playing the sound like a message box is typing, and also when I hit it I can't activate any of the Hor/Ver triggers...
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    Quick Modding/Hacking Answers Thread

    Umm how? Lol I'm not exactly experienced with this modding and stuff but I'm learning pretty fast, just need tips here and there... And I still need that sound for the poof thing >.<
  7. G

    Quick Modding/Hacking Answers Thread

    How do I make it delete itself? With <DNP and then use the Objec'ts ID? And which sound is the little poof sound like when the blocks appeared in the final boss? EDIT: Ok I got it to work but sometimes if you don't hit the NPC exactly nothing happens and you fall :rolleyes: Any solution to...
  8. G

    Quick Modding/Hacking Answers Thread

    Hey, I'm trying to make a block that appears (With a wisp of smoke) after you step on it. Is this possible? I haven't experimented with making blocks appear. Thanks.
  9. G

    Quick Modding/Hacking Answers Thread

    Uh, I search for that string value and it says no hex found or something like that. I even went down manually, I found 1DEA8 and 1DEA9 but no 1DEA5 :rolleyes: EDIT: So there is no confusion, this is related to my question EDIT2: It actually says "Hex string invalid"
  10. G

    Quick Modding/Hacking Answers Thread

    I hope you guys still answer vercci's question, but I have a question as well, a quick one. I want to change how many shots can be fired at a time on the polar star, because the standard is two but I need it to be like 20. I downloaded a hex editor and looked at some threads, but nobody tells...
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    CS: Online

    Lol, there is a picture for this moment:
  12. G

    CS: Online

    I have one, just for my games which always seem to corrupt - although I'm basically done from using Game Maker anyways... Don't worry, I don't plan to use it anyways :p Wait...is there a beta link to this? Even if it's not online? Where?!?! :o
  13. G

    Cave Story ~ The Lost Mage and Pirate

    Well, I've only just started playing, but so far it's really looking good. I like all the sprite and tile changes you made, they look quite nice. The main thing I really dislike is all the dialogue. I haven't read any previous posts but I'm sure others have mentioned this too. I think you...
  14. G

    Quick Modding/Hacking Answers Thread

    Ah, ok, when cyo said to make them not read-only, I thought he just meant the PBM's. Thanks guys, I'll keep working from here and see if anything pops up...
  15. G

    Quick Modding/Hacking Answers Thread

    Mmm...well, I might download a new copy of CS and use Cave editor instead, just to compare them... By the way, I just edited the Last Cave map, and I was succusfully able to teleport there...I guess it was the new room thing then...Yes, I think I will try Cave Editor :D EDIT: Wow...errors...
  16. G

    Quick Modding/Hacking Answers Thread

    Well - I'm trying to figure out which editor is better, SW or CE... people say Cave Editor is better, but... I dunno. I'm sorta wanting an easier way to code and such, the tiles aren't that hard to manage... I'll try editing an existing room, see what happens...
  17. G

    Quick Modding/Hacking Answers Thread

    Uh, I think I'm going to change some of my code... :D Yes, yes, yes, yes, and yes... Should I add a new part to a map? Or completely erase a map and try to build off that? I'm trying to keep all the same rooms as the original game... Well, I'm using Sue's Workshop, not sure if that makes...
  18. G

    Quick Modding/Hacking Answers Thread

    Gah, my newbness is showing >.< First room script = (Note that #0051 is the door's script) Second room script = (Yes this is the only piece of code...)
  19. G

    Quick Modding/Hacking Answers Thread

    Well, basically, I edited Cthulhu's Abode so there was a small corridor with a door in it. I created a new room with no entities, and put the end teleportation script in the room's script. I put the teleport script into the Cthulhu's Abode. It's kind of hard to explain... Also, I've tried...
  20. G

    Quick Modding/Hacking Answers Thread

    Hey, I've created a teleport using codes from the game (Edited by me for the purpose of course), but everytime I try to use the door, it fades out normally, shows the next room's caption, and then causes an error and has to close. Any help anyone? :D
  21. G

    Doors/Teleports

    Ooh, thanks so very much, I'm really getting the hang of this now...I'll keep working and see if anything works... I may have to ask more questions very, very soon >.>
  22. G

    Doors/Teleports

    Ah, thanks a lot both of you. The short summary of teleportation was really needed and I think I have a clue on what I'm doing now... Thanks again! Expect me to ask more questions in the near future :D EDIT: Hehe, another question. does the <FAI and <FAO number have to be the same? And I'm...
  23. G

    Doors/Teleports

    Hey guys, I'm sorta new to modding Cave Story. I'm able to edit the maps and such very easily, but I added my own maps in SW, and I'm very, very confused about adding doors. I've looked at examples here, used the search function, and even looked through the original lines of code. Can anyone...
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    Problems with Sue's Workshop + Miza

    Thanks guys, I downloaded the older version and so far it's not having any problems.
  25. G

    Problems with Sue's Workshop + Miza

    First off, I'm new to the forum so I'd like to say hi to everyone, hope to become active in the community. Now to the problem - I've been interested in Cave Story modding, so I downloaded the CE Script editor (Stand alone) and Sue's workshop. So far I've learned a bit through the forum and...
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