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You can resize maps by right clicking on the map while in tile mode. As for making the arrows be flowing water, check 'show tile types' and see if the arrow tiles in question look like this: https://files.catbox.moe/xb5jp8.png.
I want to say that cave story feels like a game that is unfit for multiplayer imho, 8 players would just be insane if we don't even know what Nicalis is planning to unleash soon.
Mario Maker-like '''levels''' in cave story would mean that if the switch version still runs on something like TSC...
I probably won't set the time aside to look at the mods myself so Doors' stream was a godsend. I'm going to drop my opinions in here based on what i've seen. Gotta note that I sometimes had tabbed out to play some Disgaea 2.
Now I've saved the obvious worst for last.
[/SPOILER]
Wouldn't be surprised; Took almost two months iirc for a recent-ish Shovel Knight update to hit european 3DS because Nintendo takes too long with these.
I'm pretty sure this guys wants to have actual fullscreen without blurry looks, not a large window.
I wonder though, would using a lower resolution (for the system itself, not just the game) make the game less blurry if used in fullscreen?