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  1. T

    Sue's Workshop buggy editor

    "Well, did you pressed the Save Script button in the script editor?" Yes I did, no change, no code is saved by the editor when saving both the map and also the scipt... "Looks like you don't." Don't assume anything until I've answered
  2. T

    Sue's Workshop buggy editor

    I've just created a new blank map and assigned the spriteset, tileset, made some stuff and then pressed the blue save disk icon to save the map, and then exited the editor and I opened the map file up in a hex editor to see if the pixel code is saved there and found that the code is not even...
  3. T

    Sue's Workshop buggy editor

    The editor dosen't insert the codes in custom-made maps, we have to do it manually ourselves at the moment. As for the version, Just go into HELP and click on ABOUT to see version number. It is there.
  4. T

    Sue's Workshop buggy editor

    What version of the editor are you using? I'm using ver 0.2 and that version does not add the code in for me when I make a custom map in Sue's Workshop, I have to add it in manually myself using a hex editor before I can test a new map that is created in Sue's Workshop.
  5. T

    Ok, big trouble

    I haven't really lost my work, just a corrupt exe file... But I like this idea, I may have to still do a fresh reinstall to be on the safe side and then make the blank map files and then copy over the contents of my custom maps into it. (Wish these kind of tips were writen in Sue's Help file ...
  6. T

    Ok, big trouble

    Must I Destroy 15 levels of the game just to get my custom stuff back again in the editor ? Hmm think I will wait for this patch before I think of having to do that.
  7. T

    Ok, big trouble

    Sue's Workshop: PATCH NEEDED The editor works only if the main game exe file dosen't become corrupted. So the editor needs to insert an option to allow us to be able to freely browse the game stage folder to load a map from (loading a map that is OUTSIDE THE Doutkutsu.exe file from the...
  8. T

    Hacks Bugs!

    I haven't put the Pixel code in my *.tsc files because if I do, the script just gets destroyed (overwritten) by ascii garbage. I've only put it in the other files...... But still the pignon and other spritesets that are supposed to work are sometimes randomly turning into a mess and has me...
  9. T

    Hacks Bugs!

    Tileset settings: MIMI NPC's settings: cent Or do I have to use NPC GUEST if I want the Pignon sprites to not mess up ? Because I'm not really sure which tileset goes with what NPC type as you got two npc spirte sets you can choose from, and that could be what's messing up the sprites...
  10. T

    Hacks Bugs!

    Tileset I used is MIMI
  11. T

    Hacks Bugs!

    Yes, this sometimes happen even if your level is only 180 rows deep.... Happened to me once, there is a bug in the game that limits how far you can fall in air before you start falling down in water. For I made a map that is over 600 rows deep (the well map), and if you make a map that is...
  12. T

    Sue's Workshop buggy editor

    yeah i think is done on purpose to kill the player, but if he has the air bubble he won't die but just sinks down..... Is this the right sequence to creating a custom-made map? Create a new map in Sue's Workshop Exit Sue's Workshop Load up hex editor to add Pixel code at the end of the...
  13. T

    Sue's Workshop buggy editor

    So has anyone found out just how large the map sizes can be ? The maps are easy to make, but all the scripting (that's the most tedious part)
  14. T

    Sue's Workshop buggy editor

    Has anyone figured out why after Quote is able to free falls down over 333 rows in a big high map, but when he reaches 335 or over this limit, the rest of the map further down all turns to water
  15. T

    Sue's Workshop buggy editor

    Ahh, now I can see what the problem is, I understand now why the animation didn't show for the teleport sequence. I wondered why those boxes were left blank in the map. Someone needs to put descriptions in the box to show they are a special ANP event.
  16. T

    Sue's Workshop buggy editor

    Ok I tried adding in that script... But my controls all locked up after he dissapeared and teleported (BTW, there is no blue light coming up around him as it's supposed to be doing in the game so something is still not right), so I removed <HMC command from the script, now I can move, except I...
  17. T

    Sue's Workshop buggy editor

    I changed one of the tilesets in Paintbrush in PrtAlmond.pbm file because I needed to add in some water to the tileset. So I cut and pasted some water out of one of the other tilesets. Then saved it as PrtAlw (to another filename). Saved it in 16 color bmp format (by paintbrush's default)...
  18. T

    Sue's Workshop buggy editor

    Ok, how do I make the "hidden hearts and missels" entity work? I know in the sandzone in one of the tunnels with the dog paw footprints, the hidden hearts items works when you shoot around in that hidden area and they appear... But when I try to put the "hidden hearts" entity and stick it...
  19. T

    Sue's Workshop buggy editor

    LOL, never mind, anyway has anyone figured out how to do the rising and falling water level like in the Core boss room or is that actually part of the Core boss itself ? Even though I am now using a hex editor to make final changes, Sue's workshop is still causing a bug to occur. And it could...
  20. T

    Sue's Workshop buggy editor

    QUOTE: "ANP is currently undocumented, it's unknown what sprites use what animations and how." I took a look at the scripts regarding this ANP command and see that it is used in the cutscenes in the beginning of the game when after you get the locket, used alot for the shutters for the Core...
  21. T

    Sue's Workshop buggy editor

    "QUOTE: Uh. You replace the letters with the numbers, how is that difficult? Code: <CNPx:y:z Change eNtity [P?] Change entity X to entity type Y with direction Z Say you have an entity with event number 0120. You want it to become a forcefield entity, which is type 0013. The direction...
  22. T

    Sue's Workshop buggy editor

    Now I will warn one more time. I won't accept any spinless trash talk from anybody in my thread ok so stay focused on the issue and cease this abuse please or leave. Now If a few guys in here are interpreting every single word that I say as personal attacks on everyone simply because I...
  23. T

    Sue's Workshop buggy editor

    I am indeed grateful for the help I received from those two, but I would like to have seen some script examples along with the steps so I could see how the command actually works with a script example, this is what's lacking in the TSC guide because it is not very user-friendly, there's no...
  24. T

    Sue's Workshop buggy editor

    That kind of attitude and disrespect from it is just not acceptable.
  25. T

    Sue's Workshop buggy editor

    Please don't describe values to me as X=Y, X to me it's too confusing. I understand plain NUMBERS, I don't like algebra, the TSC commands list is full of confusing Algebra in some of those commands and making it very hard for me to understand what value to put in the script command, that list...
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