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  1. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    1) Yes, wtf story does this sort of with its timer for the minigame events. It required some heavy ASM hacks though. 3) 256x256 is the size for map tilesets. You can't have more than 256 tiles in a single tileset.
  2. GIRakaCHEEZER

    let's play: schism

    You could just use URL tags if you don't want it embedded. I'll watch this LP later.
  3. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    You'd have to assembly hack the exe so that the render call for the weapon's sprite is called before the render call for the player. I don't know exactly where these are, so have fun searching for them.
  4. GIRakaCHEEZER

    <span rel='lightbox'><img src='http://wtfstory.files.wordpress.com/2012/10/interrobangween2.png'...

    <span rel='lightbox'><img src='http://wtfstory.files.wordpress.com/2012/10/interrobangween2.png' alt='Posted Image' class='bbc_img' /></span>
  5. GIRakaCHEEZER

    Cave Story Remix Project 2

    https://dl.dropbox.com/u/43330715/Swim%2C%20Ikachan.mp3 I fixed up Swim, Ikachan a bit. Which other remixes should I fix?
  6. GIRakaCHEEZER

    Cave Story Remix Project 2

    My remixes clip because when I first was making remixes I had no clue what a compressor was. I should probably re-render them.
  7. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    Given how TSC events work, that is not possible.
  8. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    You need an <END at the end of every script. By deleting it and then putting event #0100 after #0101 the game started looking in other scripts for the event and got extremely buggy. Also events need to be in order. The script you need should look like this:[/size] <NOD makes it so that it...
  9. GIRakaCHEEZER

    New modes in the 3DS Cave Story+ release?

    Nicalis made a port that was clearly buggy upon initial release. Clearly Nicalis is to blame for making the port/releasing the port, so we can blame Nicalis for the port being buggy as well. It's not like the port just spawned itself into existence. Also yeah I guess we can't really blame...
  10. GIRakaCHEEZER

    Artwork and Stuff

    Awwww you guys :heart: 5-6 heads tall is fairly tall considering the size of her head. It's larger than it should be if you wanted it to have true anatomy.
  11. GIRakaCHEEZER

    Artwork and Stuff

    I hate to double post but I drew more things:
  12. GIRakaCHEEZER

    Cave Story FanArt

    No, this way others can see the post as well and can know to source the art they post.
  13. GIRakaCHEEZER

    Cave Story FanArt

    I think it should still be in the post with the art. There's no reason for it not to be.
  14. GIRakaCHEEZER

    Cave Story FanArt

    If you're going to post other people's art, you should really source it :momo:
  15. GIRakaCHEEZER

    Mod Story: Critiques from hell

    You can do WTF story if you want to. You don't have to, but you have my permission.
  16. GIRakaCHEEZER

    Artwork and Stuff

    Yeah I've always had that problem to some degree when sketching or whatnot. I don't know why it's my instinct to make them so small...
  17. GIRakaCHEEZER

    The NEW post your picture thread

    If you call that exciting, then sure.
  18. GIRakaCHEEZER

    Artwork and Stuff

    Just something for the Moustache game:
  19. GIRakaCHEEZER

    I love you.

    We love you too, meta.
  20. GIRakaCHEEZER

    The NEW post your picture thread

    I'll put some nails on the road and wait for him to step on them. That'll be some good RL fun.
  21. GIRakaCHEEZER

    The NEW post your picture thread

    My friend said that the muscles you get from roids aren't as tone and sculpted as the ones you'd get without, and that they have a sort of bright red look to them.
  22. GIRakaCHEEZER

    Unusual/notable Cave Story LPs.

    This still isn't quite as good as the Sonic the Hedgehog 2: Special Edition LP, but it's interesting/a little different.
  23. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    The only reason a jump would not execute would be for the jump to never be reached. So make sure that the code is reaching that jump.
  24. GIRakaCHEEZER

    Cave Story 2?

    I think Pixel has explicity forbidden the creation of a fanmade sequel in the past. Not that it's stopped some people, but he won't endorse anything fanmade as a sequel I think.
  25. GIRakaCHEEZER

    Cave Story 2?

    I think sequels work best when the original game/media is made with a sequel/prequel in mind. Otherwise the story/plot can start to get really messed up as writers try to keep the story moving.
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