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  1. BLink

    Suu No Monogatari ~ Sue's Story 0.2.0.1

    ¿le parece mejor amigo
  2. BLink

    Suu No Monogatari ~ Sue's Story 0.2.0.1

    Sadly because I have fried my Hard drive, I won't be able to work on SS until Friday... the computer still works mind you, but *certain* programs wont. (like the assembler will let me write the code out, but it won't assemble) I've Started ASM'ing the final boss, some ideas are a little...
  3. BLink

    The Fourth Annual Kanpachis

    Oh hey, I won a trophy. (yay) ----- SUE'S STORY WILL BE THERE NEXT YEAR! (maybe)
  4. BLink

    I'm saying delete your post(s)

    I'm saying delete your post(s)
  5. BLink

    Quick Modding/Hacking Answers Thread

    Are npc.movex=[ecx+10] npc.movey=[ecx+14] Just variables? (they don't seem to do anything by themselves)
  6. BLink

    <a...

    <a href='http://www.cavestory.one/forums/index.php?/topic/1674-grand-gallery-of-modding-tutorials-look-here-before-asking/page-4' class='bbc_url' title=''>I suck at URL's</a>
  7. BLink

    <a...

    <a href='http://www.cavestory.one/forums/index.php?/topic/1674-grand-gallery-of-modding-tutorials-look-here-before-asking/page-4#entry176599' class='bbc_url' title=''><a href="http://www.cavestory...e-4#entry176599" rel='nofollow external'...
  8. BLink

    Quick Modding/Hacking Answers Thread

    How do the logic instructions (and, or, xor, not) work when placed before conditional jmp's? mov eax, npc.collision and eax, 8 jz :Render Does it do the same thing as je, jge, jle, jl??? I know jz = je, but it's the and before that I can't understand. (and google/win calculator is not...
  9. BLink

    ARG! h̞̣̩̑̃ͬ͛e̛̩͈̤̦̭̎͐ keeps getting me!!!!

    ARG! h̞̣̩̑̃ͬ͛e̛̩͈̤̦̭̎͐ keeps getting me!!!!
  10. BLink

    Quick Modding/Hacking Answers Thread

    npc.collision = [ecx+4] ?
  11. BLink

    Artwork and Stuff

    Reminds me of Curly + Princess Zelda + baseball. Overall pretty good (though the eyes are kinda large).
  12. BLink

    The Well - Polaris

    Have you ever wanted to be a girl? Do you think that your house will sweep you away one day and take you to a magical land? (Illinois, tornado country) When is the next [not a] mod going to be released? Favorite song? If someone was to leave the CSTSF, who would you like to see gone? Who...
  13. BLink

    Quick Modding/Hacking Answers Thread

    K, I'll (try) to figure it all out over copy/paste. ----- How does npc.collision work?
  14. BLink

    Get your Custom NPCs right here folks!

    I did the red Demon. It's still a little buggy and doesn't work on slopes or ground that isn't flat. (still learning about npc.collision) Also it will still turn to face you when it dies 0.o And I *think* it can't hurt you by touching you. I'll fix the errors later...
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    Get your Custom NPCs right here folks!

    ok. but it might be a little while. I don't know who Weaville is (I probably do but don't know the name attached to it.) so a video might be helpful. @TL Good to hear it.
  16. BLink

    Quick Modding/Hacking Answers Thread

    not terribly hard, you wold have to move the render area of the bitmap to above the textbox (or below if it's a <MS3) and remove the text buffers onside the boxes or else the text will be over in the right. :create_object setpointer push 0 mov edx, npc.y sub edx, playerypos push edx mov edx...
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    Get your Custom NPCs right here folks!

    I'm using version 1.31 and it assembles perfectly. @TL You are using the defines provided in the OP, right? Well, If your learning ASM I recommend browsing through Open-source assembly hacks by Noxid It's got some good code for the assembler that really helped me to become a more...
  18. BLink

    Cave Story Mini-Mods Galore!

    Oh sure, go ahead.
  19. BLink

    Get your Custom NPCs right here folks!

    haha Sure. (sound's easy) I'll start on it soon. Me + three hours of nanynany cat + rebuilding the code twice = insanity offset NPC042 #define localvar1 = [EBP-14] localvar2 = [EBP-18] npc.directionhandler = [ecx+1C] framerect_distance_L = 0 #enddefine push ebp...
  20. BLink

    Hobbies

    1) Coding ASM 2) Art 3) Spending time (playing games) with my family 4) Modding CS in general
  21. BLink

    Get your Custom NPCs right here folks!

    Does the pot take damage? And how would that contents act? Just spill randomly? That would be quite easy, either way, I could whip up something in a few minutes.... It's most definitely a start. Though I'm not exactly sure what for... Really?
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    Get your Custom NPCs right here folks!

    I could do it, I'm sure it would just require changing some numbers to have less delay. It's nice to hear that JJ isn't dead. I was starting to think..... I'll do something, but it might be a while because of allthe other...
  23. BLink

    Quick Modding/Hacking Answers Thread

    So how does the con/sine (or tan/arctan) function work? Because the problem I'm having is that it's targeting the player (and hitting it) in 1 frame. ---------------------- what does [LOCAL.1+3] aka [EBP-1] do?
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    Get your Custom NPCs right here folks!

    here 'ya go. offset NPC*something* #define npc.directionhandler = [ecx+1C] horiz_move_speed = 100 ver_move_speed = 100 framerect_distance_L = 0 #enddefine push ebp ;This starts the code mov ebp, esp sub esp,14 mov dword [EBP-10],0 mov dword [EBP-C],0...
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