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  1. Wedge of Cheese

    Sturmfaust II (Need Artists)

    Um, maybe something to do with it being horribly inefficient? Though I suppose that depends on what type of Basic you are using and/or your compiler.
  2. Wedge of Cheese

    Hell Mod Contest! (The list is up!)

    Sounds good to me.
  3. Wedge of Cheese

    Hell Mod Contest! (The list is up!)

    I think whyme's a she lol :o @ontopic: is there going to be a formal deadline? and if so when?
  4. Wedge of Cheese

    Well, if I got off my lazy ass and actually worked on it, I could probably finish it within a...

    Well, if I got off my lazy ass and actually worked on it, I could probably finish it within a week, but me getting off my lazy ass is an all too rare occurance, so I'd give it more like 2-3 weeks realistically.
  5. Wedge of Cheese

    Quick Modding/Hacking Answers Thread

    My guess would be it's in NpcRegu.
  6. Wedge of Cheese

    i scroll this conflict

    Roflmao. I love how he keeps saying thank you and it types thank you.
  7. Wedge of Cheese

    Hmm, well do want to be able to do windows programming in your language (i.e. buttons...

    Hmm, well do want to be able to do windows programming in your language (i.e. buttons, textboxes, listboxes and all that shit)? Cause right now you don't have anything which does that sort of stuff.
  8. Wedge of Cheese

    Editing PBMs

    That's because, when you open a file with Notepad and save it, even if you didn't change anything, Notepad automatically converts all 0x00 bytes to 0x20 bytes which messes up the file.
  9. Wedge of Cheese

    Un-Advanced hacking FAQ

    I don't think that was meant as a condescending comment, he was just accurately describing assembly.
  10. Wedge of Cheese

    The Happy Birthday Thread

    Happy birthday to FrozenFire!
  11. Wedge of Cheese

    Quickie Guide to the Mods Section (update 7/04/14)

    Re: Quickie Guide to the Mods Section (update 29/01/10) Alright, fair enough. why? :( :)
  12. Wedge of Cheese

    Quickie Guide to the Mods Section (update 7/04/14)

    Re: Quickie Guide to the Mods Section (update 29/01/10) Well I dunno about links that don't work, but I notice you never put this mod on the list. I even put the little description thingy at the start of the thread so you don't have to do as much work :).
  13. Wedge of Cheese

    I don't think you've forgotten anything dumb, and this seems to be a good start.

    I don't think you've forgotten anything dumb, and this seems to be a good start.
  14. Wedge of Cheese

    Personality Disorder Test Results

    Yeah I kinda agree with DT about the test making false assumptions. Some of my results seem right and some don't.
  15. Wedge of Cheese

    Show off your org music...

    Well, organya doesn't allow you to do fancy effects like flanger/phaser/wah/distortion/what-have-you. There is, however, a way you can sort of simulate tone change effects. Have two different instruments of the two different tones you want and have them play the same notes as each other. Then...
  16. Wedge of Cheese

    Sue's Workshop - New version in Development!

    Re: Sue's Workshop - Again in Development! Hey SP you do realize that the 0x1000 flag is the only "custom" flag? And that you misspelled "custom"? The other flag (0x0100) is not a custom flag; it has the same function for every NPC (namely call event on contact with player). That's why you...
  17. Wedge of Cheese

    The Music-making Game

    sounds nifty but I don't know that it really fits the style. But like Lace said, the next person can do what they will with it (not me, I feel like I've kinda been hogging this thread :rolleyes:).
  18. Wedge of Cheese

    Well what you're describing sounds more low level than c++ so it seems like compiling to c++...

    Well what you're describing sounds more low level than c++ so it seems like compiling to c++ would be like going backwards, and it would be better to compile directly to assembly.
  19. Wedge of Cheese

    Un-Advanced hacking FAQ

    The RETN statement at 0x481F0B is not in a subroutine, so I'm guessing it's the end of the program.
  20. Wedge of Cheese

    And what stuff do you want to be able to do in this language?

    And what stuff do you want to be able to do in this language?
  21. Wedge of Cheese

    Un-Advanced hacking FAQ

    So I'm guessing "RETN" outside of a subroutine ends the program?
  22. Wedge of Cheese

    That depends, do you want it to compile to *.exe format, interpret code on the fly or be...

    That depends, do you want it to compile to *.exe format, interpret code on the fly or be somewhere in between those two extremes (like Java and Liberty BASIC which both compile to an intermediate language, which is then compiled)?
  23. Wedge of Cheese

    Un-Advanced hacking FAQ

    How do you know where in the exe the program starts? Like when you open Cave Story, what offset does it start executing commands at?
  24. Wedge of Cheese

    MP3's in Cave Story

    What Noxid said. You're limited to 256 samples per instrument (for melodic instruments). To confirm this, I even wrote a program that used the wave100 resource extracted using resource hacker in conjunction with an org file to create a wave file of the org, and it sounded exactly like it does...
  25. Wedge of Cheese

    MP3's in Cave Story

    I've investigated further, and it's divided into 100 sections (1 for each org melodic instrument) of 256 bytes each.
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