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  1. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Once you have 35 characters in one line on a text box, a linebreak is automatically entered in before going to the next character. Since that line you have there is exactly 35 characters long, there's no need for you to insert your own linebreak. This looks weird in the editor, but what you want...
  2. HaydenStudios

    Quick Modding/Hacking Answers Thread

    That is some strange issue with Plus Porter that some people have on their systems that I've never been able to figure out the cause of. To work around this, create a text document in the same folder as the Plus Porter .jar file, and fill it with this: java -jar "PlusPorter.jar" Then rename it...
  3. HaydenStudios

    My Custom Character/Characters

    Yeah uh, to elaborate on what Doors said, I don't mean to call you out Bombchu, but I think your first response was a bit unnecessary. I'm a little bit surprised to see a post like this come from you. Even if the OP's content isn't all that impressive, there are much more effective ways to...
  4. HaydenStudios

    Quick Modding/Hacking Answers Thread

    When you browsed to the port of my mod, did you open up the folder titled "4Endings" or "4Endings\mod"? In order to open up a port, you have to select the folder of the port itself.
  5. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Uh, yes actually, CS+ mods do exist already, there are some mods that have already been ported. @Raidein Use Plus Porter to port or install mods that have been ported to CS+. A list of mods already ported is in the OP. To use Plus Porter, you first want to go to File -> Open CS+ Directory, and...
  6. HaydenStudios

    Move Cave Editor to Defunct Tools

    Perhaps something like: "Has fewer features and a less appealing interface than Booster's Lab, but is still functional and stable. Both editors are compatible with each other so it's down to personal preference as to which interface you prefer." I think it goes without saying that Cave Editor...
  7. HaydenStudios

    Move Cave Editor to Defunct Tools

    Just because a better tool has come along doesn't mean the old tool is necessarily defunct. Cave Editor is by no means defunct. Sue's Workshop and all the other tools in the defunct tools section are either useless, incomplete, or have major issues that make it unwise to use them. Cave Editor...
  8. HaydenStudios

    Bombchu Link's Open source Mods!

    There's also the fact that there's limited room in the EXE to expand upon the TSC parser, and that making room requires optimization, jumping to a different part of the EXE where there's more room, or other creative methods to work around the limited space available.
  9. HaydenStudios

    How was the "Assembly Compendium" created?

    Oh come on BLink, you could have played it cool and acted like that was on purpose. At first I thought you were making a clever portmanteau of RuneLancer and Lace, and that Nodix was a mix of Noxid and some other hacking pioneer that wasn't obvious to me.
  10. HaydenStudios

    Happy 11th Anniversary Cave Story!!

    11 years since this game came out... To think that I could have experienced this gem as early as age 8 if I knew about it at the time, instead of waiting until I was 14. Well, last year I celebrated by making a new release of Plus Porter as well as releasing the CS+ port of my fourth ending mod...
  11. HaydenStudios

    Midi verbatimness

    Orgs aren't sound files either. They're their own musical format that has specified notes much like the midi format, but has its own conventions and structure for use specifically in the Cave Story engine. The Cave Story engine has predefined drums and wave samples that is uses, and the .org...
  12. HaydenStudios

    oh boy, cave story made in famitracker yet againnnn

    Very nice sounding, it sounds extremely similar to the original, but also has that greater NES simplicity to it. I'm liking all your remixes so far, keep up the good work!
  13. HaydenStudios

    Quote's Age and Height

    So then are you saying that you now agree with me and andwhyisit that the war took place 10 years prior to the events of Cave Story?
  14. HaydenStudios

    Quote's Age and Height

    I suppose I can't necessarily prove that Booster wasn't mistaken when he said 10 years, but nothing in the game seems to contradict his statement, so I think it's kind of silly to assume he was innumerate. King's lack of giving personal details about the war doesn't necessarily mean that he...
  15. HaydenStudios

    Quote's Age and Height

    Forgive me for my mistake, Booster is indeed the only one who specifies ten years. I should have double-checked that before making that claim. That doesn't invalidate my point, however. At no point is there any in-game evidence to contradict Booster's statement that the war took place 10 years...
  16. HaydenStudios

    Quote's Age and Height

    I don't think King specified that he thought Quote was one of the Doctor's minions, it was Toroko who made that mistake. Here's the line spoken by King: That can neither be confirmed nor debunked. It seems that it can neither be confirmed nor debunked for sure whether or not King really...
  17. HaydenStudios

    Quote's Age and Height

    I've always looked at the credit art illustrations and been led to believe that Quote and Curly are built to resemble kids between the ages of 9-12 (probably more like 10 or 11). I've never seen eye-to-eye with the people that think that those two look like they're in their teens. But that's all...
  18. HaydenStudios

    Modding Problems

    To give you more specific direction, this thread in particular should help: http://www.cavestory.one/forums/threads/grand-gallery-of-modding-tutorials-look-here-before-asking.1667/
  19. HaydenStudios

    Yep, Thanksgiving, the 4th Thursday of November in the US, this year falling upon the 26th.

    Yep, Thanksgiving, the 4th Thursday of November in the US, this year falling upon the 26th.
  20. HaydenStudios

    Cave Story with a fourth ending

    Thanks, I'm glad that you enjoyed this mod! And you have a nice day to!
  21. HaydenStudios

    Thanks! I'm glad that you liked my mod, and that you got it working!

    Thanks! I'm glad that you liked my mod, and that you got it working!
  22. HaydenStudios

    That is very strange. Are you saying that you start a new game, play it like normal, and get to...

    That is very strange. Are you saying that you start a new game, play it like normal, and get to the room where the Hermit gunsmith is, and this happens, or are you saying that you try to load a save file from a different mod? Just so you know, most ports you'll install will have to share save...
  23. HaydenStudios

    Hey, thanks for your interest in my mod and Plus Porter! See my reply to your post on the thread...

    Hey, thanks for your interest in my mod and Plus Porter! See my reply to your post on the thread for my fourth ending mod, and see if that helps at all.
  24. HaydenStudios

    Cave Story with a fourth ending

    Before I tell you how to install it, first I want you to go to "Help" -> "View readme" in Plus Porter, and see if you're able to follow the instructions under the "SETTING UP" and "APPLYING PORTS" headings. If that doesn't help, then here's what you do: If this is still too hard to follow...
  25. HaydenStudios

    I completely agree with you, it's just that I've been waiting 3 years and 4 months for this day...

    I completely agree with you, it's just that I've been waiting 3 years and 4 months for this day, so there's no way I was going to pass up the opportunity to exploit this technicality.
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