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  1. Noxid

    NPCs In C Entity (NICE)

    if you can compile a windows library (DLL) file with your language of choice, you can use it
  2. Noxid

    I can never remember which is which

    I can never remember which is which
  3. Noxid

    NPCs In C Entity (NICE)

    I'm pretty sure the game's credits flat-out say that Booster's Lab was the editor used
  4. Noxid

    NPCs In C Entity (NICE)

    I already have the file format and editor for multiple layers, you'd just need to rewrite the function that loads the file and the one that draws the map.
  5. Noxid

    NPCs In C Entity (NICE)

    you could use this to rewrite the map renderer and the tile loader to make multi-layer maps a possibility or rewrite the music player to play .ogg files (if someone uses WAV I will stab them I s2g) or overhaul the rendering engine although I don't actually know what the limits of what you can...
  6. Noxid

    1. make enemy 2. make an event that runs <BOA with that enemy's ID 3. fight it

    1. make enemy 2. make an event that runs <BOA with that enemy's ID 3. fight it
  7. Noxid

    NPCs In C Entity (NICE)

    it can work on whatever you want, it's arbitrary code execution I dont think you really understand the implications here
  8. Noxid

    Artwork and Stuff

    actually I think it's a png file
  9. Noxid

    You should make a thread for this, I think it is useful to the community plus it'll be easier to...

    You should make a thread for this, I think it is useful to the community plus it'll be easier to read
  10. Noxid

    expanding the text segment would be a technique to avoid false-flag by virus scanners as opposed...

    expanding the text segment would be a technique to avoid false-flag by virus scanners as opposed to creating a second one. But yeah, it doesn't really matter. I assume people would be MORE impressed by DLL hooking, since it requires some more in-depth knowledge than just vanilla asm. and tbh I...
  11. Noxid

    I did something similar once, to link pxtone.dll to cave story as a proof of concept. But, how I...

    I did something similar once, to link pxtone.dll to cave story as a proof of concept. But, how I approached it was, to go into the imports segment of the exe and add entries there for libraries that are loaded on startup. The import table needed to be relocated though and there were a lot of...
  12. Noxid

    <a href='https://dl.dropboxusercontent.com/u/42853625/Assembly Compendium.txt' class='bbc_url'...

    <a href='https://dl.dropboxusercontent.com/u/42853625/Assembly Compendium.txt' class='bbc_url' title='External link' rel='nofollow external'>fixed url</a>
  13. Noxid

    Geobox Engine getting ready for public use

    it would have to compete with Unity3D and Unreal Engine, and no offense to the OP but I don't really see that being an option for a solo effort over a limited time period
  14. Noxid

    This is... actually really cool. And a hell of a lot easier than my approach of hard-coding the...

    This is... actually really cool. And a hell of a lot easier than my approach of hard-coding the entries into the .rdata segment, lol You may also be interested in <a href='https://dl.dropboxusercontent.com/u/42853625/Assembly' class='bbc_url' title='External link' rel='nofollow...
  15. Noxid

    I haven't tried it

    I haven't tried it
  16. Noxid

    yeah no

    yeah no
  17. Noxid

    hard yiff

    hard yiff
  18. Noxid

    yes

    yes
  19. Noxid

    Didn't sebti already make that

    Didn't sebti already make that
  20. Noxid

    bless

    bless
  21. Noxid

    Request Art Here!

    I need someone to draw me bubsy in the style of RWBY you can decide what kind of ridiculous transforming weapon he gets
  22. Noxid

    the party don't stop

    the party don't stop
  23. Noxid

    Request Art Here!

    voting this thread for geocities pick of the week
  24. Noxid

    Booster's Lab - It's Pretty Good Now

    oops, sorry and yeah, that's something I plan on also. As a temporary workaround, Load Last will throw out any cached images but make sure you save everything first otherwise you'll be sad the latest update was just kind of a quick addon to the hackinator mostly
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