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  1. HaydenStudios

    I beg your pardon, a while since what? Have we met before?

    I beg your pardon, a while since what? Have we met before?
  2. HaydenStudios

    The Definitive Bullet ID List

    Oops, sorry. I completely read your post backwards. Please disregard that post I made, I actually agree with what you were saying.
  3. HaydenStudios

    The Definitive Bullet ID List

    I don't think that would be an accurate representation of what levels the spur can be, since it never goes below level 1. That level 3 Polar Star bullet was the same as a level 1 Spur bullet. I'm not sure what any Cave Story gun would look like in a level 0 state, but I'd imagine any level 0...
  4. HaydenStudios

    Cave Story on Nintendo Switch

    I find it hard to see how Wind Fortress would really tie into the cannon of Cave Story. My understanding is that Wind Fortress is based off of a level that Pixel originally intended to end with Quote fighting that machine that Curly is in, and then Curly getting destroyed along with the machine...
  5. HaydenStudios

    openCS

    That's interesting that Noxid didn't find the boss so hard, potentially due to the fact that he played as the Mimiga. I wasn't aware of the advantages the Mimiga had. That, and I never did find the missile launcher, so that's a big help. Either that, or Noxid has mad skills, which I guess I...
  6. HaydenStudios

    openCS

    I enjoyed this mod very thoroughly. For a first release, this mod has an incredible amount of polished content. I absolutely love the atmosphere of this mod. The 60 fps hack, music, and level design all together set a very fresh tone that you don't normally feel when playing a Cave Story mod...
  7. HaydenStudios

    Ordeal Pillar [v1.2] [COMPLETE]

    You actually don't need to use assembly to get randomization with TSC scripts. The game's time can be used as a semi random number generator, which can be accessed by using flags beyond the recommended 7999. According to RuneLancer, this should work for flags 8800-8831. Here's this little...
  8. HaydenStudios

    Ordeal Pillar [v1.2] [COMPLETE]

    Ah, I see, that's very clever. Perhaps my memory is failing me, but I think the difference between this mod and vanilla CS was that the latter had the red crystal float over where the Doctor is and stay there before combat begins, whereas the former has the red crystal come up behind you and go...
  9. HaydenStudios

    Ordeal Pillar [v1.2] [COMPLETE]

    It's been a long time since I played a Cave Story mod, let's see if I can get back into this whole business. I enjoyed this mod. It was creative in having you approach the challenges from a unique angle each time. I didn't quite figure out all the "riddles" the first time around, but they...
  10. HaydenStudios

    How to convert .pmd into .org?

    It probably wouldn't be too hard to figure out the file format, it's just that nobody's bothered to document it, as far as I'm aware. That certainly doesn't mean that it wouldn't be possible to write a converter if someone were to actually dedicate the time to it, though. It's just that the...
  11. HaydenStudios

    CSTSF Modding Competition 2017 - Submission and Discussion Thread

    Zxin, nobody's asking you to waste 2 hours of your life writing a wall of text to snap back at people who made silly criticisms about the rules of your competition. It would have probably been best to just passively address BLink's original post by saying something like "These are the rules of...
  12. HaydenStudios

    CSTSF Modding Competition 2017 - Submission and Discussion Thread

    Okay zxin, I think you're overreacting a bit here. BLink clearly missed the point of this contest and definitely went too far with his post trying to put you down for disallowing ASM hacks in this contest, but the attitude of your response made things worse. I think it would be best for you to...
  13. HaydenStudios

    PSA: Don't Use Cave Story+ Graphics In Your 2x Res Mods (etc.)

    A lot of people already know this, but I think this is a fairly appropriate situation for a bit of shameless advertisement. For those of you making Cave Story+ ports that need to partially utilize NICALiS' 2x resolution graphics, Plus Porter will enable you to share most mods with double...
  14. HaydenStudios

    CS Mods you started working on, but gave up early in the process?

    I very much look forward to that day. And I do not mean that in a sarcastic kind of way. I've been interested in what will come of Cloud Story ever since my lurking days. Even though you haven't shown much tangible content, you've very clearly demonstrated that you've been very thoroughly...
  15. HaydenStudios

    CS Mods you started working on, but gave up early in the process?

    That looks awesome, X-Calibar. I remember you showing us some screenshots of some of your maps a while ago, and your level design style looked really cool. It was really neat to see it in action. Like Ralren said, the kind of atmosphere you had there is very much unlike anything that I've seen...
  16. HaydenStudios

    Quick Modding/Hacking Answers Thread

    You can actually do this rather easily in Booster's Lab. There's a text file called "entityInfo.txt" that lists all the entities. If you delete from that list any NPCs you won't be using, then this will shorten the list of NPCs shown on the map editor. Be sure to make a copy of this text file...
  17. HaydenStudios

    Graphics Enhancement Pack

    This is very impressive, it will be interesting to see if people ever end up coming up with some 4x resolution sprites to put in this. Four years ago, this was just a pipe dream. I had a feeling that sooner or later someone else would come along with their own 2x resolution hack. In regards to...
  18. HaydenStudios

    CSTSF Modding Competition 2017 - Submission and Discussion Thread

    I don't have any particularly strong opinions, but you could consider extending the deadline to late May since a lot of people will be busy until early May. I'll probably still be able to serve as a judge, but I will have a little bit less free time starting late May.
  19. HaydenStudios

    Sonic the Hedgehog ORG Collab

    Yeah, GIR made some good remixes of Ice Cap and Endless Mine that were used in WTF? Story. I seem to recall Doors (or was it Tpcool?) also making a pretty good remix of Sky Sanctuary. I myself started a while ago on a remix of Final Boss from Sonic the Hedgehog 3 & Knuckles, but I haven't...
  20. HaydenStudios

    Show off your org music...

    A very good remix indeed. Another user posted a rendition of this song a long time ago, and it wasn't nearly as good as this. This one definitely does the original song justice. I'm not familiar with the original song of this, but I certainly to like the sound of this. This was probably a tricky...
  21. HaydenStudios

    CSTSF Modding Competition 2017 - Submission and Discussion Thread

    Yes, I am still interested in being a judge. The same time constraints listed before still apply, so I probably won't actually play any early entries that may be submitted until probably early May, but feel free to give me any type of briefing you'd like.
  22. HaydenStudios

    This is my first time playing through and I'm battling misery does anybody have any tactics

    Glag pretty much said it, those are the main tactics you'd want to use. I might also add that you probably want to avoid using up your missiles when fighting Misery, because you will have more battles ahead of you and you won't get to refill your ammo much.
  23. HaydenStudios

    CSTSF Modding Competition 2017 - Submission and Discussion Thread

    Even if the editor modifies the EXE in some unexpected way when you don't mean to, you can simply switch the EXE back out with one provided by zxin when you're done. As long as you're not messing with stuff you shouldn't be, this shouldn't cause any problems.
  24. HaydenStudios

    CSTSF Modding Competition 2017 - Submission and Discussion Thread

    I would like to volunteer as a judge for this contest. I'm pretty busy right now, but I will have a considerable amount of free time between early and mid May to play and evaluate the entries. Will you have us give our scores over PM, or post them here as the entries get submitted?
  25. HaydenStudios

    Translation Mod?

    That's right, Plus Porter adds a new mod under the "challenges" menu instead of editing the base game. I am not really in favor of changing the base scripts or maps, which is why I didn't add support for that. Following the instructions verbatim of the link you gave wouldn't alter the normal...
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