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  1. S

    I've seen the show, but I'm not a full-on super brony cultist or anything.

    I've seen the show, but I'm not a full-on super brony cultist or anything.
  2. S

    /)

    /)
  3. S

    I'm also a brony and perverted :3

    I'm also a brony and perverted :3
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    Oh haha, yeah there's a lot of her around XD I'm just calling her purple for now, I'm not...

    Oh haha, yeah there's a lot of her around XD I'm just calling her purple for now, I'm not entirely sure why. Maybe for more mystery, or something. Wait, you knew her name was Yami? And you've seen my dA page? You're lurking really does know no bounds <img...
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    Hehe~ Oh, and which version do you mean? I've made a bunch of different versions of her in the...

    Hehe~ Oh, and which version do you mean? I've made a bunch of different versions of her in the past :3
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    Thank you, it took about ten minutes <img...

    Thank you, it took about ten minutes <img src='http://www.cavestory.one/forums/public/style_emoticons/<#EMO_DIR#>/tongue2.gif' class='bbc_emoticon' alt=':p' />
  7. S

    Quick Modding/Hacking Answers Thread

    To not screw up existing tilesets it's better to extend downward instead of to the right, otherwise existing maps will look really weird.
  8. S

    You fell me?

    You fell me?
  9. S

    <blockquote class='ipsBlockquote'><p>Noxid y u no capitalize your sentences</p></blockquote>Make...

    <blockquote class='ipsBlockquote'><p>Noxid y u no capitalize your sentences</p></blockquote>Make relevant posts, don't bump dead threads and keep personal stuff like this to visitor messages. I don't know why you brought this up on such a random thread anyway
  10. S

    Little tip

    Little tip
  11. S

    Quick Modding/Hacking Answers Thread

    The most efficient way is to destroy the title screen and use the assembly hack to create an entirely new title screen Maybe I can find the code, gimme a sec E: I don't know if this is the right thread/the thread I used but it should help a bit.
  12. S

    Quick Modding/Hacking Answers Thread

    I don't know why you're using event #5000 and higher. Aren't those reserved for the item and weapon scripts
  13. S

    Quick Modding/Hacking Answers Thread

    Can we see the script/entity data? E: yeah thanks for just deleting your post
  14. S

    The Witch's House

    Ahh, can't seem to get the no-save ending :I
  15. S

    Switch to IPBoard?

    This page is really screwed up. I'm not sure if there's other stuff like this around.
  16. S

    Aha [0.1.1]

    Oh, don't worry about it, it's just weird seeing new members call me that :P Also I realized that I was the one who actually came up with Lungicsanaroul. In any case, I'm going to try as hard as I can to finish this mod! ...Starting tomorrow Q.Q
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    Aha [0.1.1]

    SHUDDUP DUNC NO ONE CARES
  18. S

    UnnamedStory - The Mod of The Game: The Game.

    Ontopic The only way to not replace other commands is to use empty space. For large commands you need a lot of space, which isn't readily available. So, the only option is to optimize. Of course, a <BUY command would most likely just subtract from your money, so it should fit nicely at the end...
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    Aha [0.1.1]

    Well, it's good that someone else though that this was a good idea! I actually already implemented something like that c: Thanks! I could have sworn I already put it in, but I'll double-check. Haha, the mod was based off of the files for an older mod I discontinued, named Misery Story. That's...
  20. S

    Unnamed mod - New Screenshots!

    I agree with Matt. The tiles/background are too repetitive and draw way too much attention from the gameplay.
  21. S

    Quick Modding/Hacking Answers Thread

    Oh yes of course, my mistake.
  22. S

    Quick Modding/Hacking Answers Thread

    That won't work. The character dies before the death script is activated, so if you try to jump to another event instead, you won't be able to do anything. It'll be as if you <HMC'd. The only time you can bypass death is when you activate the "you were never seen again" event, as that is purely...
  23. S

    Quick Modding/Hacking Answers Thread

    @Curly-Brace The missiles are part of the Maze spritesheet. That means you can't change either of the spritesheets in Boulder Room. Also I believe the quake+block npc spawns blocks based on the map's tileset. Using a tileset different from Sacred Grounds' screws up the blocks in any case...
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    Creepy Google and Bing

    Why do we show them, anyway? Is it just a quirk of IPbored?
  25. S

    Mod Art Help

    Try more. You get better the more you do it. Notice that the OP of this thread doesn't say anything about asking for people to do things for you. This is a thread for feedback on what you have done, and for people to offer to "touch up" your art - not just make it for you.
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