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  1. andwhyisit

    A Review Section?

    http://www.invisionpower.com/apps/downloads/ I can install it if you guys really want a mod listing like what X-Calibar mentioned.
  2. andwhyisit

    Cheat Story! v2.0

    Very much worth downloading.
  3. andwhyisit

    Cave Story MP3?

    Assembly isn't a magic wand that magically makes things work. It takes multiple lines of assembly code to produce basic functionality that most high level programming languages take for granted. Assembly is little more than machine code translated to something we can understand using the...
  4. andwhyisit

    Cave Story + graphical issue (ripple effect)

    Try updating your graphics card drivers. Does this occur in freeware CS? You might want to report this to Nicalis so that they can fix the issue.
  5. andwhyisit

    The fog animation at the Balcony.

    If you are using flash then scrolling it yourself would be more efficient than using a gif.
  6. andwhyisit

    Cave Story PSP?

    Because the PSP port can't read them. 1. Rename your 24-bit pbms to bmps. 2. Download, install, and run Gimp. 3. Open a 24-bit bmp in Gimp. 4. Go to image > mode > indexed to convert it to 8-bit more losslessly than paint can. 5. Export as an 8-bit bmp and save over the original. 6. Rename back...
  7. andwhyisit

    Cave Story PSP?

    I've answered this a few times before, but here it is again. Warning: This isn't for the uninitiated. Mod porting is complex stuff. Copypasta ahoy: 1. You need CSZ Tools from the modding tools download page of tribute site. This allows you to extract the data files used in CS PSP. Proceed to...
  8. andwhyisit

    Cave Story 2?

    Well there's not much of a chance for a sequel or any ports in the near future. This is explained in my earlier post: A new game set in the same universe but unrelated in every other respect might be possible but somewhat unlikely. A manga, anime series or anime movie might be possible one...
  9. andwhyisit

    A new mod named- Are shortcuts really needed to complete a game

    He may be referring to in-game shortcuts, not shortcuts in development. As in hidden passageways and such.
  10. andwhyisit

    Noxid's Story v2.0 (finally)

    *encounter long gap* Ahah! I shall bounce off an enemy. *encounter extremely long gap* F**k. *check map in editor* -_-
  11. andwhyisit

    how did curly get to hell and why was she at the door?

    Curly was in Plantation. Plantation was connected to Hell through the statue room. She certainly couldn't take on the press gauntlet without the rocket so how else would she reach the balcony? Going from bottom to top B1 would be a dead end, no?
  12. andwhyisit

    Bugs in the inline editor

    The quick reply box was already pure BBCode, sans buttons of course. I was referring to the notion of ditching WYSIWYG in the full editor entirely. Reducing the editor into a plain text mode is easy enough and the script to insert BBCode after clicking on a button while in BBCode mode is custom...
  13. andwhyisit

    Bugs in the inline editor

    My understanding is that you don't need these things in a fast reply box anyway. But yes, I a steeling myself against the inevitable onslaught of "inlie editur dun work" posts. And to be honest I know enough by this point that I can completely strip out the WYSIWYG editor entirely and replace...
  14. andwhyisit

    What the heck is Balrog?

    All Balrog toaster threads are now merged.
  15. andwhyisit

    Bugs in the inline editor

    Well.. the inline editor is now the fast reply box and it runs entirely in plain text (BBCode) mode. The multi-quote works fine in conjunction with it so I see no reason why it can't stay.
  16. andwhyisit

    Switch to IPBoard?

    What version of Firefox? Is this BBCode mode or WYSIWYG mode? Nevermind. I can reproduce the issue. Edit: I think I've found a fix so I'll implement it tonight when i have time. Edit 2: It's fixed. Test..
  17. andwhyisit

    Bugs in the inline editor

    So they simply disappear? I can't figure it out and I'm sick of all these fast reply related issues, so the quote and edit buttons will now direct to the stable-er full editor. And this is why I hate ajax, it is damn near impossible to debug. Does anyone actually use the multi-quote feature...
  18. andwhyisit

    Problem when playing

    Up to date nvidia drivers are here: http://www.nvidia.com/Download/index.aspx?lang=en-us
  19. andwhyisit

    Bugs in the inline editor

    How does it break? Does it post the images as img tag html or post broken bbcode, or malform the url (maybe by turning the image's source into url bbcode)? An example of a malformed post would be quite useful.
  20. andwhyisit

    Bugs in the inline editor

    Does it break when viewed in the editor or break after saving the post? Plus is this in BBCode mode or WYSIWYG mode?
  21. andwhyisit

    Fast's Questions

    No. -_-
  22. andwhyisit

    What the heck is Balrog?

    I believe that he is a robot. The lunchbox and briefcase theories were because the top of the door behind Balrog during his first entrance looked like a handle. This is of course not the case. Balrog's design was originally based on a bar of soap. Though that doesn't really tell us what he is...
  23. andwhyisit

    sword or nemeis?

    Yes. Seriously I like to believe that, Polar Star vs Spur aside, all weapons are created equal. The Blade allows for massive amounts of damage during close-range spamming on Lv2 and splash damage on Lv3 (for multiple enemies). The Snake shoots through walls, but can't destroy blocks. The...
  24. andwhyisit

    Let's appreciate our fav. Mods

    And yet Noxid and GIR are our only mods. ;P
  25. andwhyisit

    What's new in Cave Story Deluxe update?

    I'm thinking that with the extra filespace and some start menu rearrangement (subfolders) I could go ahead with the "throw all Pixel-related games into CS Deluxe" notion expressed earlier on in the Depreciate Sue's thread. Does anyone still wish to do this?
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