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  1. S

    Quick Modding/Hacking Answers Thread

    To not screw up existing tilesets it's better to extend downward instead of to the right, otherwise existing maps will look really weird.
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    You fell me?

    You fell me?
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    <blockquote class='ipsBlockquote'><p>Noxid y u no capitalize your sentences</p></blockquote>Make...

    <blockquote class='ipsBlockquote'><p>Noxid y u no capitalize your sentences</p></blockquote>Make relevant posts, don't bump dead threads and keep personal stuff like this to visitor messages. I don't know why you brought this up on such a random thread anyway
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    Little tip

    Little tip
  5. S

    Quick Modding/Hacking Answers Thread

    The most efficient way is to destroy the title screen and use the assembly hack to create an entirely new title screen Maybe I can find the code, gimme a sec E: I don't know if this is the right thread/the thread I used but it should help a bit.
  6. S

    Quick Modding/Hacking Answers Thread

    I don't know why you're using event #5000 and higher. Aren't those reserved for the item and weapon scripts
  7. S

    Quick Modding/Hacking Answers Thread

    Can we see the script/entity data? E: yeah thanks for just deleting your post
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    The Witch's House

    Ahh, can't seem to get the no-save ending :I
  9. S

    Switch to IPBoard?

    This page is really screwed up. I'm not sure if there's other stuff like this around.
  10. S

    Aha [0.1.1]

    Oh, don't worry about it, it's just weird seeing new members call me that :P Also I realized that I was the one who actually came up with Lungicsanaroul. In any case, I'm going to try as hard as I can to finish this mod! ...Starting tomorrow Q.Q
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    Aha [0.1.1]

    SHUDDUP DUNC NO ONE CARES
  12. S

    UnnamedStory - The Mod of The Game: The Game.

    Ontopic The only way to not replace other commands is to use empty space. For large commands you need a lot of space, which isn't readily available. So, the only option is to optimize. Of course, a <BUY command would most likely just subtract from your money, so it should fit nicely at the end...
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    Aha [0.1.1]

    Well, it's good that someone else though that this was a good idea! I actually already implemented something like that c: Thanks! I could have sworn I already put it in, but I'll double-check. Haha, the mod was based off of the files for an older mod I discontinued, named Misery Story. That's...
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    Unnamed mod - New Screenshots!

    I agree with Matt. The tiles/background are too repetitive and draw way too much attention from the gameplay.
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    Quick Modding/Hacking Answers Thread

    Oh yes of course, my mistake.
  16. S

    Quick Modding/Hacking Answers Thread

    That won't work. The character dies before the death script is activated, so if you try to jump to another event instead, you won't be able to do anything. It'll be as if you <HMC'd. The only time you can bypass death is when you activate the "you were never seen again" event, as that is purely...
  17. S

    Quick Modding/Hacking Answers Thread

    @Curly-Brace The missiles are part of the Maze spritesheet. That means you can't change either of the spritesheets in Boulder Room. Also I believe the quake+block npc spawns blocks based on the map's tileset. Using a tileset different from Sacred Grounds' screws up the blocks in any case...
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    Creepy Google and Bing

    Why do we show them, anyway? Is it just a quirk of IPbored?
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    Mod Art Help

    Try more. You get better the more you do it. Notice that the OP of this thread doesn't say anything about asking for people to do things for you. This is a thread for feedback on what you have done, and for people to offer to "touch up" your art - not just make it for you.
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    I have technical problem :(

    Is there an error.txt file in your cave story folder? Kindly paste the content here if you do.
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    .pxt Help Making a Specific Sound

    So I've been fooling around with CTone, and I tried to create a sound for my mod that sounds like someone's being wounded. Something like this. I have this so far, but I wanted to know if anyone could give me some help with getting it at least a little closer to how the .wav file sounds?
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    Show off your org music...

    Well I don't think I did horribly on this one 1-3662-6162 I didn't really know what it sounded like so I gave it some weird name. So yeah I actually composed this myself I'm so proud ...For composing a 24 bar song that's mostly just repetition Q.Q
  23. S

    Just to tell you, it's better to make comments that are irrelevant to the conversation in a...

    Just to tell you, it's better to make comments that are irrelevant to the conversation in a thread on a person's profile instead. Also avatars change, so it"s always better to comment on another's avatar on their profile as well.
  24. S

    Quick Modding/Hacking Answers Thread

    NPCs looking like glitched sprites is a result of using the wrong spritesheet. If you're going to use two bosses in one map, you need to open the NPC editor and scroll down to either one of the bosses. Where there's a dropdown menu that says "spritesheet 2" or whatever, choose "spritesheet 1"...
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    Cave Story FanArt

    I was in a furry mood. I wasn't really sure what to do with the hands so I put them in a generic position.
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