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  1. Noxid

    I'm afraid I've never used LISP before ]: Rendering implementation relies heavily on your...

    I'm afraid I've never used LISP before ]: Rendering implementation relies heavily on your language's support and the platform you're programming on. Cave Story was written in C++ for Windows, so when I did rendering with assembly I typically call the "draw sprite" function Pixel wrote, which in...
  2. Noxid

    Cave Story FanArt

    That is incredible and it's probably going to haunt me whenever I close my eyes now :sue:
  3. Noxid

    Pixel Art

  4. Noxid

    Quick Modding/Hacking Answers Thread

    Actually, it wouldn't be all that hard to have lots of characters. Just requiring a moderate level of intelligence and an ability to follow instructions is all. Also, in future, please use the appropriate sticky for modding questions.
  5. Noxid

    CS Forums Look-a-likes

    Isn't jake's picture like, all over that thread..? Next time you browse it, recommended opening your eyes as well.
  6. Noxid

    Ikachan Modding?

    http://www.cavestory.one/forums/threads/1895/
  7. Noxid

    Rate the Random Music of the User Above You

    I'd 8.9/10 that. My major complaint is that it seemed over so soon... nY9Tf2a2aNs
  8. Noxid

    Funny Story 2

    This is already the best idea because it involves Kanpachi so I'm not sure if I could come up with better.
  9. Noxid

    Show off your org music...

    We don't have enough people that make organya music to justify a seperate thread for remixes and original compositions I'm pretty sure at least 60% of the content in this thread is remixes anyway.
  10. Noxid

    Show off your org music...

    If you think there might be a thread already, then MAYBE you could look for it, or even check the stickies(!) Merge'd
  11. Noxid

    <IMG hack

    Pretty sure vercci was joking It's a hack.
  12. Noxid

    no, i'm on a 3ds

    no, i'm on a 3ds
  13. Noxid

    Yeah, it seemed to keep timing out or something..

    Yeah, it seemed to keep timing out or something..
  14. Noxid

    Noxid's TSC Editor

    Yes, but I would prefer to wait until I have the "complete" version finished. There are a few major features this is missing, namely a #define - like macro thing, and an ability to load a cave story .exe to bring up some kind of listing of tsc files by stage name to pick from. If anybody has...
  15. Noxid

    is it good? I dunno much about it. I am currently in 'merica, but i forgot my laptop charger so...

    is it good? I dunno much about it. I am currently in 'merica, but i forgot my laptop charger so i am doing this on my 3ds. Will try irc momentarily.
  16. Noxid

    jump equal jump not equal jump greater jump less jump greater or equal jump less or equal

    jump equal jump not equal jump greater jump less jump greater or equal jump less or equal
  17. Noxid

    Noxid's TSC Editor

    This is something I whipped up in Java and then subsequently put off working on for several weeks. It's similar to CE's TSC parser but it also can show you if you're running out of text on a line, and highlight redundant commands after an <END or such. You can also load the mapdata from an...
  18. Noxid

    Pixel Art

    98, actually. Either way, it's very near the end.
  19. Noxid

    Pixel Art

    Pirate Cats: The one thing Gokujou Parodius has going for it. (they don't look like this)
  20. Noxid

    The only way to get faster is to practice more. No, more than that. More! I am unable to come...

    The only way to get faster is to practice more. No, more than that. More! I am unable to come up with any scenarios that are not incredibly obscene and/or anatomically impossible. I am extremely sad that spoiler tags can't be used in VMs so you're going to read this whether you want to or not...
  21. Noxid

    CS Assassin

    I vaaaguely recall someone attempting to do this before but I can't find the thread >_> I am of the opinion that we don't really have enough people here to pull this off well, but I guess you're welcome to have your hopes and dreams crushed by the oppressive burden of reality try
  22. Noxid

    Spend money -> get points Spend points -> get merchandise If you really break it down it's...

    Spend money -> get points Spend points -> get merchandise If you really break it down it's effectively a 2% cashback program when you buy anything in the store redeemable only in goods, but there are also times when you can get points multipliers for extra savings so it's a bit better than it...
  23. Noxid

    It went well. I got to eat cake, and then I cut open a pressurized soda bottle with an exacto...

    It went well. I got to eat cake, and then I cut open a pressurized soda bottle with an exacto knife. I am actually just about to go back and spend all the Optimum points I've saved up over the years; I've got 170$ worth.
  24. Noxid

    I don't know exactly, but I'd imagine there must be some kind of optimization for block memory...

    I don't know exactly, but I'd imagine there must be some kind of optimization for block memory transfer going on. At the very least, it would involve less work insofar as constructing/destructing the stack every single time for one function call as opposed to oodles.
  25. Noxid

    http://prequelfc.deviantart.com/favourites/#/d41nvw4

    http://prequelfc.deviantart.com/favourites/#/d41nvw4
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