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  1. HaydenStudios

    Cave Story with a fourth ending

    @MagicDoors Yes, you certainly were able to help! @Mixer8421 Thank you! @Kanpachi Thank you! I was waiting to post on this topic once again until I released the next version, cause I didn't want to set myself up for a double-post, but I guess it will still be a few days before the next...
  2. HaydenStudios

    Quick Modding/Hacking Answers Thread

    That's right, I said <SNP on purpose. You've got the right idea Duke. But I guess that doesn't solve your problem. And I'm afraid I don't know the NPC numbers for bullets.
  3. HaydenStudios

    Quick Modding/Hacking Answers Thread

    You could also use the <SNP command. I'm not sure how ideal the <CMP command would be.
  4. HaydenStudios

    In this Topic we rate eachother's Avatars/Sigs.

    Dunc: Avatar: 7/10 Some kittens are cute. Signature: 8/10 Good quotes, and interesting stats. The extra youtube video crowds it up though.
  5. HaydenStudios

    In this Topic we rate eachother's Avatars/Sigs.

    Avatar: 7/10 Signature: 7/10 Thank you! If theres anything else you'd like to say about it, or a glitch you'd like to report, then please drop me a line on the development thread linked in my signature!
  6. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Darn... Alright, thanks. I'm afraid that won't work with what I'm trying to do. Dubby's answer pretty much closes this up.
  7. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Hi. Quick question. Does anyone know of a way to keep smoke effects from being hidden underneath solid tiles? I messed around with the entity flags, but haven't had much success. Also, I want to do this without assembly. Can anyone point me in the right direction?
  8. HaydenStudios

    Curly's Past

    So, I felt like I needed a bit of a breather from working on a cutscene I that was adding into my mod, so I decided to procrastinate by playing through this the rest of the way. There's not much changed in Grass hils that I couls tell. Oh, crap. I'm so sorry. You told me to test the furniture...
  9. HaydenStudios

    Hero's Return (abandoned)

    Ok. Whoops, sorry. I think that dialog and storyline deserve their own categories, but I guess level design and gameplay MIGHT be questionable. ON TOPIC: I got to the part with the fight with the already damaged beatle. I've got to say, most of your sped up songs aren't much of anything...
  10. HaydenStudios

    Cave Story FanArt

    Yeah, I know that there was already one, but I've made my own because: 1) I wanted to make my own 2) There are numerous improvements in my version in contrast to Daniel O'Connell's Also note that I did not base mine off of his, but off of the Mychar sprite sheet.
  11. HaydenStudios

    Hero's Return (abandoned)

    Oh, hey. Looks like even an admin has seen value in my mod rating system. They are in different categories because I feel they attribute different aspects of the mod. The original Cave Story and Nicalis' publications are the same game with the same storyline, but they have different dialog, and...
  12. HaydenStudios

    WTF story demo v 0.504

    Hehe, looks like someone likes my mod rating technique. I was definitely going to review this mod, as I think it's the best mod ever, but since GIR doesn't seem to be working on it at the very moment, I've decided to hold me review until the galish man releases the next version.
  13. HaydenStudios

    In this Topic we rate eachother's Avatars/Sigs.

    Wow! Thank you! I almost feel guilty not directly returning the favor... Avatar: 7/10 Signature: 3/10 Sorry, just doesn't do much for me.
  14. HaydenStudios

    Cave Story FanArt

    HALF of an hour? Holy cow! GIR is right!
  15. HaydenStudios

    In this Topic we rate eachother's Avatars/Sigs.

    Mixer8421: Avatar: 8/10 Looks like a sayian. Signature: 8/10 Fairly well organized.
  16. HaydenStudios

    Yeah, I'll continue. But right now I want to work on my mod whenever I have free time cause I...

    Yeah, I'll continue. But right now I want to work on my mod whenever I have free time cause I haven't had much free time. But I will replay your mod and rate it again at some point. Also, that's clever what you did for the shootable tiles.
  17. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Then have your event set flag 0101, then let's say that your door's entity ID is 0100. #0100 <KEY<DNP0100<SOU0011<FAO0004<FLJ0101:0101<TRA0067:0200:0006:0006 #0101 <TRA0068:0200:0006:0006
  18. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Thank you. Nope. Sure doesn't.
  19. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Let's just say that we have this guy. If you talk to him, he'll say, "Please get the three items." So you need three items. Item one, item two, and item three. In this example let's give item one the item ID 0001, item two the item ID 0002, and item three the item ID 003. Lets assume that the...
  20. HaydenStudios

    Curly's Adventure!

    Whoa dude, calm down. Even then, I can't say your mod is that much better.
  21. HaydenStudios

    Thank you! I'm glad you enjoyed it. A new version is coming out soon with a few minor changes...

    Thank you! I'm glad you enjoyed it. A new version is coming out soon with a few minor changes, but nothing real big at all. Also, when you played my mod, did you find any glitches, typos, or storyline contradictions by any chance? Cause if so, then I'd like you to report them so I can fix them...
  22. HaydenStudios

    Curly's Past

    Oh! That would be because the map is too large. The game engine was never meant to process maps that large. So yeah, you won't be able to use it in that room. Level design is this mod's true weakness. Lot's of wasted open space. Don't worry, you won't have this problem in my continuation!
  23. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Whoa, it can do that? I didn't know that. Ok, thanks.
  24. HaydenStudios

    ♥Happy Valentines Day♥

    Quote and Curly Brace are celebrating Valentines day. Don't they look SO CUTE together?
  25. HaydenStudios

    Curly's Past

    OH! NOW I remember what it was that I liked that you fixed that I forgot to tell you! Yes, I did like the improved sanctuary as well, but the other thing you fixed that I liked was fixing the sign next to Jenka's house. Before, it didn't use the <TUR command, but I see you added it like in Cave...
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