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  1. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project I agree with Lunarsoul. Now to finish some broken windows!
  2. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project I don't think it should be too much of an issue. Side note, how should I do the walls that aren't blocked? I can't think of anything that's 16x16 pixels and looks good. >_>
  3. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project You're fricken awesome Lace. Now we must decide on the max health. If health regenerates automatically then it should be somewhere around 4 or 5 if each enemy were to do 1 damage per hit. That's kinda like nazi Zombies health system.
  4. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Well you can adjust how far a bullet appears from you with any gun. That wouldn't be much asm at all. That's why the rockets from the Rocket Launcher come from the shoulders, and the bullets from the Polar Star come from the hip.
  5. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Well I only said W because that's the button normally used for the map system. Gir uses it for his portal gun so it was the first button to come to mind. It really wouldn't require much effort to make the button C so lets do that.
  6. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Yeah that sounds better. As long as it's not just a red version of the character. So how bout that knife idea?
  7. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Hm... it could be an evil version of the character for when you have insta-kill. Hey, how would we do a melle weapon? I was thinking a little knife slashes oyt in front of you when you press "w". We could use one of the many Bullets in Cave Story not...
  8. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Indeed these are awesome. So are we all trying to work on the actual character or the personalized MyChar's right now? Also, I believe anyone who works on this project MUST create there own character despite spritng skill. Some shall be badass, some...
  9. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Sounds pretty good, I never envishioned the character you play as being a mimiga, but now I can't see it any other way.
  10. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Zombie mimigas. It appears the red flowers have affected them in more ways than one. Yeah start spriting, sorry for no responce last night, I was tired and went to bed at 10:00. I thought the rugged gritty look would be good, but someone mentioned cabin...
  11. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Mine was clearly done with a different thought on what it should look like. Let the people decide! (Note: I know mine isn't finished.)
  12. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Alright cool. I'll make the list of things to be done on the main post.
  13. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project That's not entirley what I meant. If it ends up being a better weapon then you just use your points to buy it, if it ends up upgrading your current one, you would need to purchase said upgrade from a vendor or something. I don't think they can level up...
  14. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Oh yeah. How many weapons should there be max? If each gun doesn't level up we could probab;y do quite a few, if level ups are purchesed, then 7. They probably would need to have limited ammo so you have a need to buy new ones. That reminds me, we must...
  15. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project @Noxid: Axe Cop is better than everything. @Marx: The characters sound like there young teenagers. But you went for a reason for charcter being there before fitting a backstory in. It's not a bad thing, I just can't remember the last time I saw that...
  16. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Yeah. C'mon guys, I know alot of you get email updates! If your working then post something and end our anxiety.
  17. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project That's what I was thinking. A question, how should I do the walls for the cabin, because they need to be 16x16 pixels. It will either be something looping or blocks of some sort.
  18. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project What I mean to say is, that I can't use ALL the flower entities, because I can use a few of them as improv background tiles in the event that I need to.
  19. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project This is going to be epic! But not all of them. I'm going to need at least two of the flower sprites to make them tile substitutes. Basicly, if I need a foreground tile and a background tile, I can color one of the flowers to look like the tile and place...
  20. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project The actual structures will be original. I was just wondering about the rocky ground. A darker version would be good though, maybe even a color that hasn't been used yet.
  21. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Well that's fine. I'm spriting now, for the area outside the cabin, should I use the rock pattern from Cave Story or make something more original?
  22. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Do you mean you don't think it should happen or can't decide?
  23. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project That's actually pretty good. Were you thinking they'd be the normal enemies or zombie versions of them?
  24. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Hm... You just made me think about the amount of maps there will be and their size. Should there be just a couple maps or somewhere around 10? There will be more than 100 events per map, (because the max amount of rounds is 99) so it all depends on the...
  25. Hyynma

    Community Project: Deity Project

    Re: Community Project: Diety Project Cool. Only the first map has been thought up so before things get too detailed on your end, try focusing on what would be in this map. so far it starts in a cabin, (or small house) and you go outside, as you progress, where zombies are coming out of...
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