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  1. HaydenStudios

    Quick Modding/Hacking Answers Thread

    I am aware that you don't need a fade out or in for a <TRA to work properly, and that your alternative could work under some circumstances. However, I think it would be best to get fadoink's <MOV working instead, not only because that is simply the more efficient way to do it, but also because...
  2. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Just now tested this myself by changing the events of the doors in the hideout in CS to using <PRI, and they still work, aside from the doors not animating when this has been done. I don't think that would be a good alternative, since fadoink appears to want to teleport within the same room much...
  3. HaydenStudios

    Noxid's Monthly Game Challenge - Scores Galore(s)!

    Here's what I've got so far: I very well may improve upon this later.
  4. HaydenStudios

    Cave Story FanArt

    The shading on that is incredible, but there's definite room for improvement on the outlining and shapes of things. ...Unless, of course, that was an intentional part of your art style. In any case, good job.
  5. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Then how would I go about changing what happens when a certain NPC dies? Do you know the address for the function that handles this, or where I might find any documentation on it? I couldn't find any information on it in the assembly compendium.
  6. HaydenStudios

    Quick Modding/Hacking Answers Thread

    What's the best way of finding an NPC's code for when they die? I presume it would be somewhere where there's a command that has something like "CMP [E_X+40],0" that compared its health with zero and jumped to what ever makes it die, but I haven't found anything of the sort. The main NPC of...
  7. HaydenStudios

    For those of you interested... Sorry, but I haven't worked much at all on CBSR over the past...

    For those of you interested... Sorry, but I haven't worked much at all on CBSR over the past month. Even though I've technically finished that darn project, I still haven't completely finished documenting it, and that's what I've been working on since then. I'm nearly finished with the...
  8. HaydenStudios

    Noxid's Monthly Game Challenge - Scores Galore(s)!

    I'm probably not going to bother trying to get a better score, so this will be my best:
  9. HaydenStudios

    Cave Story 2

    Where did you hear that? Even supposing the CS+ exe handles the data differently, the .pxm .pxe and .pxa files contained within the stage folder are written in the same format. I suppose there is some truth to that, considering that this mod did some image editing, but most of the things here...
  10. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Documentation on the program is provided in the download.
  11. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Use SeaTone.
  12. HaydenStudios

    Who lived in the kingdom Ballos destroyed?

    Trickybilly, those are all things that are on the island, and we don't know for sure that the kingdom Ballos once lived in was already on the island. Saying that Jenka "confined" Ballos to the floating island always implied for me that the kingdom was not already on the island.
  13. HaydenStudios

    Who lived in the kingdom Ballos destroyed?

    Let's see here: - Ballos - a king - some people whom Ballos guided - a wife of Ballos' - a child or children of Ballos' (the AGTP translation implies the possibility of multiple children, while the NICALiS translation states only one child) - probably some subjects of the king - possibly also...
  14. HaydenStudios

    Cave story 2 DEMO

    There's still a link in the quote in EddieERL's post a few posts above, so you can download that. I'd be interested in seeing what happens.
  15. HaydenStudios

    Quick Modding/Hacking Answers Thread

    You mean the effect where each row of pixels gradually disappears? That is done with an <ANP command, which requires that NPC to have that animation programmed into it, which the debug cat does not have.
  16. HaydenStudios

    Cave Story with a fourth ending

    Hey, thanks, I liked it! It's gratifying to see that someone liked this mod enough to even TAS it. It isn't perfect, but it's still nice. I watched the whole thing up from the Sand Zone, by the way. Also, just to let you know, Kanpachi catches the missile upgrade if you're going for the fourth...
  17. HaydenStudios

    I haven't retried it since. I'll assume you know that you're the person I was referring to in...

    I haven't retried it since. I'll assume you know that you're the person I was referring to in that post.
  18. HaydenStudios

    If Cave Story Became a Movie.

    And has spent the past four years making edits of Booster's face picture.
  19. HaydenStudios

    Most people don't. Most people here love Noxid. Some even fail to recognize the fact that he's...

    Most people don't. Most people here love Noxid. Some even fail to recognize the fact that he's an imperfect human being like the rest of us. However, as you say, there are some people who don't like him, and I can't say I blame them. Whenever someone comes along and disturbs the natural order of...
  20. HaydenStudios

    Cave story 2 DEMO

    I'm able to download it all right now, but then when I scanned the rar file, I got this: I'm not going to touch this until you upload a clean copy.
  21. HaydenStudios

    Got it.

    Got it.
  22. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Yes, I believe that is correct.
  23. HaydenStudios

    Cave story 2 DEMO

    Oh hey, wow, a mod that regards the events of my fourth ending! Thanks for seeing such value in it, I really appreciate it! I'd love to play your mod, but the first time I tried to download it, my anti-virus software detected malicious software attached to DoConfig.exe, and when I tentatively...
  24. HaydenStudios

    Thanks for showing me that! XD I knew that adding the annotation wouldn't stop the rumors...

    Thanks for showing me that! XD I knew that adding the annotation wouldn't stop the rumors completely, 'cause there would obviously be some people who'd see it the video(s) before I added it and not check back any later. And even now there seem to be a few people who aren't seeing the annotation...
  25. HaydenStudios

    Noxid's Monthly Game Challenge - Scores Galore(s)!

    That's another way to do it. The way X-Calibar and I (and maybe some others as well) do it is by dropping off to the right, and riding the lowest moving block so that it will carry you over to the left. The trick is to not start moving to the right too soon, or else you'll bump into the highest...
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