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  1. Q*Bert Reynolds

    Looping vs Non-Looping music in TSC files

    Negative. I'm just playing MP3s and marking them as looped or not. ORGmaker doesn't run on OSX, and I don't have much of a reason to use it anyway since I'm rewriting the game, not modding it.
  2. Q*Bert Reynolds

    Looping vs Non-Looping music in TSC files

    Dude. You rule. I thought this would be one of those long shots where I might get a response in a few months. I very much appreciate the help.
  3. Q*Bert Reynolds

    Looping vs Non-Looping music in TSC files

    I've been rewriting Cave Story with Unity3D, and I've run into a slight dilemma parsing TSC files. "<CMU" cues music to play, but some songs loop and others don't. Is there a way to tell the difference? Is it contextual (ie. if you just received an item, it's not looped), or are individual songs...
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