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  1. DoubleThink

    Wolfram/Alpha

    I found their deriving/integrating calculator to be really useful while at uni
  2. DoubleThink

    Jenn's Journey - Complete

    Oh sweet merciful Jesus I just realised how badly my last post here got screwed up, I had more notes but IP Board devoured them to feed its cruel ends :koron: I've tried to restore them to what they were, so you may want to go back and check it again.
  3. DoubleThink

    Show off your org music...

    Wow, lots of new users popping up in the org thread :momo: I like both of these too.
  4. DoubleThink

    Jenn's Journey - Complete

    *First* Done :D Again I must say that that's all I can say so far. You appear to have a strong understanding of all the basics, and I like the attention to detail; it feels like it's worth it to choose a different dialogue option, and there are enough things to interact with to keep the...
  5. DoubleThink

    The Witch's House

    Reminds me more of Clock Tower at first glance
  6. DoubleThink

    Quick Modding/Hacking Answers Thread

    My own scripts tell me 0002, but note that you will need to give each Deleet you want to activate a separate entity event number, even if you want them to go off simultaneously
  7. DoubleThink

    Fursona Fun!

    This made me realise that we've been a bit light on the piercings, at least five per OC are needed if we're really going to be accurate
  8. DoubleThink

    Show off your org music...

    Fun has some groovy composition, but could do with better volume balance to make those chords less distorted. Sexy Thing I can't download now because it got removed :( I didn't hear the original, but this sounds about right, both technically and aesthetically :debug:
  9. DoubleThink

    Music Requests Thread

    Can't hurt to ask keZF4jzmKSE
  10. DoubleThink

    Youtube General

    May as well post this here so everyone gets to see it ndh4TsGHBd8 :heart: GG2 Forums
  11. DoubleThink

    rate the music of the user above you: video games

    7/10 Better than I remembered it being actually, but still not quite what I'd put on a loop eiGiiL3BOwI
  12. DoubleThink

    General music sharing/discussion thread

    IP Board can't into updating
  13. DoubleThink

    Mountain of light

    The links after the first four are messed up, don't know what's up with that seeing as you did the same thing for all of them. Resetting my cache didn't help either. For now I didn't touch them, but you should be better off linking the images directly rather than messing around with those URL...
  14. DoubleThink

    Why the Fireball is Required

    It's pretty useful in the Sand Zone on both the bone creatures and the bosses imo
  15. DoubleThink

    Most emotional/sad video game moments

    Only one makes me cry. There are a few others that give me a sad, but for the time being I'll give special mention to
  16. DoubleThink

    Close menu command?

    <TRA causes the script to be called from the wrong map, however <MOV doesn't and might work if you can manage to fit everything you need to onto one map file (you can separate the areas using black space). There's no command to close the menu, but the event should run correctly upon exiting it.
  17. DoubleThink

    The Powder Toy

    These are always loads of fun. Especially like the radioactive elements and black holes :mahin:
  18. DoubleThink

    Show off your org music...

    @Shane: Debug sounds kind of neat actually, definitely like a sort of computerised matrix area @Liam: The note timing is way out. If you post the MIDI, I'll be happy to clean it up and fill in the drums properly :D
  19. DoubleThink

    Mail Story

    -The starting event is still Kazuma's dialogue, you either have to set it on the correct map or remove the initial event call to it -Please line up your text properly -The spike entity (not spike tile) direction is set by changing the |event number| of the entity between 0 (default), 1, 2 and 3...
  20. DoubleThink

    Positivity Thread

    I'm sure everything will turn out dandy
  21. DoubleThink

    ProtoFlight

    It's pretty easy, and sometimes my left/right input randomly freezes
  22. DoubleThink

    Indifference Thread

    I keep feeling I should post more in these threads but I can't be bothered to think of anything
  23. DoubleThink

    Changing Posts Per Page

    If we all have the same ppp now then why do post links send others to the wrong place so often? >:
  24. DoubleThink

    CS 3D lazy errors

    It's strange that this is even possible, considering that (AFAIK) maps are drawn directly from the mapdata itself
  25. DoubleThink

    A Slower Speed of Light

    This is brilliant :D Only wish it controlled slightly better... first time I beat it I immediately got hung up on terrain and couldn't make everything cool and bendy :<
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