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  1. DoubleThink

    Quick Modding/Hacking Answers Thread

    Merge'd The recently released Booster's Lab is currently stable and is the one most likely to have supercool new features implemented over time. If you don't care about resource hacking (i.e. music and other things stores in Doukutsu.exe) then Sue's Workshop probably still has a better user...
  2. DoubleThink

    DAVE STORY

    It probably doesn't help that Reuben is b- ...er, left of his own free will
  3. DoubleThink

    New modes in the 3DS Cave Story+ release?

    (And they're not going to)
  4. DoubleThink

    Philosophy

    Reminds me very much of this. I'm bad at understanding subtle imagery, does he save his daughter at the end or not?
  5. DoubleThink

    Earthbound Hack on Cave Story.[CANCELLED]

    I like Arctic things. Some pics might be helpful tho :mahin:
  6. DoubleThink

    Notable Moments in IRC

    <WD-40> I have a shitloaf of akbums
  7. DoubleThink

    Pixel Games High Score Thread

    First post is now updated and improved, after a fashion. I'm not going to make different tables for every weapon, but I have added a category for the most prominent weapon used in a given run.
  8. DoubleThink

    Am I The Only One Who Never Uses Rocket Launcher?

    Seems legit Why not post it in the Pixel Games High Score Thread so I have an excuse to fix those butchered spoiler tags? :koron:
  9. DoubleThink

    Am I The Only One Who Never Uses Rocket Launcher?

    I always save all of my rockets for bosses out of habit, unless my weapon options are really sparse
  10. DoubleThink

    Earthbound Hack on Cave Story.[CANCELLED]

    I'd be down with an Earthbound mod too actually :orangebell:
  11. DoubleThink

    Older than time itself

    Older than time itself
  12. DoubleThink

    The Curse of Il'andri'iel (version 0.1)

    Oh yeah my bad, I'd reached the end of the demo. The boss was a resprite so I didn't have a lot to comment on.
  13. DoubleThink

    The Curse of Il'andri'iel (version 0.1)

    Notes: It's kind of hard to tell what's going on at the moment, so I don't have much of an opinion yet :toroko2:
  14. DoubleThink

    Short answer: Nope

    Short answer: Nope
  15. DoubleThink

    Avatar Squishing

    I found some auto-resizing options but they're only for attachments. Couldn't see anything for avatars, sorry :(
  16. DoubleThink

    The first two crown holders.

    Numahachi has to expand the statue chamber every time there's a new crown bearer. It's a tough line of work, he only gets employment once a decade :droll:
  17. DoubleThink

    Cave Story FanArt

    Need a health terminal heeere
  18. DoubleThink

    CS3D Glitch

    Does it reset to a lower value if you take a hit like in the original?
  19. DoubleThink

    Don't bring friends if you are 12

    You forgot G. freemaan :toroko:
  20. DoubleThink

    DERP story

    Threads splat into separate discussions, after which I merged the two DERP threads.
  21. DoubleThink

    Don't bring friends if you are 12

    I'm alright with people bringing their friends here as long as they aren't going to treat the site as another outlet yap about the same things they do everywhere else
  22. DoubleThink

    You get status notifications about replies to your own comments anywhere AFAIK

    You get status notifications about replies to your own comments anywhere AFAIK
  23. DoubleThink

    Aha [0.1.1]

    It's more that most of what's there at the moment is empty space. There could be more things to look at or interact with (e.g. more evidence of what happened before the game started), or multiple floors/height levels to explore. If you're game enough, you could even try adding in some...
  24. DoubleThink

    There was one a long time ago but I think it's been totally removed now

    There was one a long time ago but I think it's been totally removed now
  25. DoubleThink

    Aha [0.1.1]

    Minor feedback/criticisms: -The door in the first area disappears into nothing after you go through it (no doorframe) and it looks a bit strange. -I find the design so far to be a bit plain. A bunch of square rooms with not much going on. This is fine if you plan to improve them, but for now it...
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