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  1. DoubleThink

    Misery Story (abandoned :c)

    Re: Misery Story Everyone knows your eyes shrink when you become older and less cute
  2. DoubleThink

    You'd better post what you have now I think.

    You'd better post what you have now I think.
  3. DoubleThink

    Switch to IPBoard?

    I think we should wait and see if spamboots will even still be an issue first
  4. DoubleThink

    I'm mad

    Great now we'll have to listen to him go on about whose ribcages he thinks he can crush again
  5. DoubleThink

    Diffculty pack

    Actually people really don't need to have other people speaking for them unless they are literally unable to do it themselves, particularly because around here "speaking for other people" has often equated to "making shit up" Dunc also posts more than enough of his own accord :pignon2:
  6. DoubleThink

    I'm mad

    Beat it once and you'll be able to beat it more than once. Then you can take the patience and skill you've gained in the process and apply it to other video games and real life skills like reverse parking. DON'T LET THE GAME PLAY YOU
  7. DoubleThink

    Show of your custom characters!

    Re: Show of your custom characters! That thread title is a legacy from 2007, changing it would be a very not-cool move
  8. DoubleThink

    Because nobody thought of it at the time :< I'm going to update them when we switch over to the...

    Because nobody thought of it at the time :< I'm going to update them when we switch over to the new board software anyway.
  9. DoubleThink

    Switch to IPBoard?

    Oh dear D: Guess we'll have to figure out a workaround then.
  10. DoubleThink

    Cartman's Autoritah

    I forget to mention this when the thread was made but I'm pretty sure this was one of the games floating around on my high school's computers when I was a "freshman"... 9 years ago ;_; I also still use Cartman as my character skin for Icy Tower: Y'BUTT-Y'BUTT-Y'BUTT-Y'BUTT-Y'BUTT
  11. DoubleThink

    My Story. Cave story mod

    He meant he was flaming you, which I'm certainly not about to use as an excuse to infract him again Watching you two try to converse would be less depressing if you didn't confound each other as much as you do everyone else :muscledoc:
  12. DoubleThink

    Converting vanilla mod to PSP. HELP ME! *SOBS*

    Iunno, I think parts like the Sand Zone have a good a blend of story and gameplay. It certainly feels less 'empty' than a lot of the other mods tend to. No such thing :p
  13. DoubleThink

    Converting vanilla mod to PSP. HELP ME! *SOBS*

    Actually most people post at least some kind of start, if not much beyond that Um, not to jump on your back here, but JN is generally an ideal example of how to write properly for a mod/anything really (good pacing, interesting things happening, enjoyable character interactions, lack of...
  14. DoubleThink

    Valid point, we shouldn't be too concerned anyway because there's quite a bit of content now :D

    Valid point, we shouldn't be too concerned anyway because there's quite a bit of content now :D
  15. DoubleThink

    It just occurred to me that bkMoon isn't being used anymore, so if you want to add it to some of...

    It just occurred to me that bkMoon isn't being used anymore, so if you want to add it to some of the maps you can tell me which ones and I'll change them (not much point in uploading another fix unless you want to change something else).
  16. DoubleThink

    You'll probably have time to make that date now >_>

    You'll probably have time to make that date now >_>
  17. DoubleThink

    Community Project Dev Thread [DONE]

    Re: Community Project Dev Thread [COMPLETION CHECKLIST POSTED] Very nice :muscledoc: I did actually manage to figure out how to beat the tutorial by myself before reading that (I had too, seeing as the 'start' point has since been set to the first cave), and now that I've played through it...
  18. DoubleThink

    The flowers in Arthur's house.

    It sounds a bit far-fetched, but I always did wonder what they were doing there. Seems like a bit of an odd place to leave just a random calling card.
  19. DoubleThink

    Community Project Dev Thread [DONE]

    Re: Community Project Dev Thread [COMPLETION CHECKLIST POSTED] I was thinking more some maps with arrows and quick instructions, but whatever floats your hovercraft
  20. DoubleThink

    my friends dog

    Another +1 for locking threads the first time I think about doing it
  21. DoubleThink

    Community Project Dev Thread [DONE]

    Re: Community Project Dev Thread [COMPLETION CHECKLIST POSTED] Aaaaah I didn't mean for the tutorial to be in the mod, I just need to know how it's meant to be beaten properly D: Unless you were intending to put one in in the first place (maybe, can't remember).
  22. DoubleThink

    Community Project Dev Thread [DONE]

    Re: Community Project Dev Thread [COMPLETION CHECKLIST POSTED] I never said it worked that way, finalising will only start after everything has been submitted
  23. DoubleThink

    Community Project Dev Thread [DONE]

    I thought that's what the big empty room at the end was going to be for, if not then don't worry about it yet, just get the main part done Sold/Dunc: Everything appears to be in working order now Noxid: I'll try to get onto IRC at a reasonable hour to discuss this with you and/or Lace tomorrow...
  24. DoubleThink

    Quick Modding/Hacking Answers Thread

    3000 posts, and in addition this is now the single largest thread on the forums. U guys ;_;
  25. DoubleThink

    So my character's ready for Tier 2 now, I'll be busy for the next few days but after that I...

    So my character's ready for Tier 2 now, I'll be busy for the next few days but after that I should be good to go
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