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  1. DoubleThink

    Magic~

    Well you could always do 2 maps in one, and set them far enough apart so that they never run into each other, although they would both have the same name when the 'show map name' command is used. Or you could make the game as 2 patches, and instruct the player to apply the second patch after a...
  2. DoubleThink

    Is Sue a furry

    I bought a nice furry rug today. It will go well with the carpet in the living room, I think. In all seriousness though, now that I think on it, Sue was probably just angry when she said she hated everything on the island, and started acting nicer after she'd softened up a bit. But that just...
  3. DoubleThink

    Is Sue a furry

    She also got transformed against her will by a sentient concentration of pure evil. Go figure :p
  4. DoubleThink

    Is Sue a furry

    Hooooo boy. I seriously doubt it, as a) She didn't really enjoy it b) I doubt she knows what they are, and c) SHE'S TOO YOUNG. I MEAN REALLY NOW. She deserves a couple more years of innocence she needs to worry about that stuff :o Also I am pretty sure the term furry can only be applied to...
  5. DoubleThink

    OrgMaker 2.0.5x

    Something I noticed: The instrument setup page is very large. I run 1024 x 768 resolution and I have to lower my Start bar just to close it.
  6. DoubleThink

    Modding Reference Sheets

    Ah, these are some most wonderful picture-type guides! Very clean to look at and obviously a lot of work went into them. I think a sticky would be nice to make sure any new modders get to see it... EDIT: Regarding the equal signs (=), I believe they only turn into big dots when using text or...
  7. DoubleThink

    A Modder's Return

    Okay then Did you get what I sent you or not? That's why I bumped in the first place.
  8. DoubleThink

    A Modder's Return

    Bumpa-doo~
  9. DoubleThink

    Crown Story

    Played this a bit. The first room is so full of Gaudi's that I can barely hear the music over their little jumpy noises... having slogged my way through this, I enter the second room, only to straight away end up falling into a water pit that is impossible to get out of yet possible to not drown...
  10. DoubleThink

    Misery's Hair... Blue or Green?

    Haha wow, that looks sweet. Now I think Misery should dye her hair more often >_>
  11. DoubleThink

    A Modder's Return

    Check your emails. ...You know, jeffreymaher9@hotmail.com >_>; I'm pretty sure you can't append files to PM's...
  12. DoubleThink

    Misery's Hair... Blue or Green?

    Her hair is quite obviously orange, what are you guys talking about? :p But yeah, green. Aaaaaaaagh I never even noticed that before! Although it's not that rare in sprite-based games. But yeah, it was probably blue due to colour limitations, and that maybe he didn't like the way it looked...
  13. DoubleThink

    A Modder's Return

    Done. Hvmskrltl.
  14. DoubleThink

    A Modder's Return

    Nice to see you back here d00d. You probably dun remember me much, I think I started posting just after you started lurking... which was like, late-ish 2006. Wow. C-could the time have really passed by that fast...? And I still have yet to contribute anything! :( But yeah I still have that mod...
  15. DoubleThink

    Chat thread

    Holy fishsticks the chatroom is still active? O_O I will try to get back in there soon but I am very busy with study atm Uni is a pain x_x
  16. DoubleThink

    Eternal Chaos - Chapter 5 (20/01/08)

    Dude! You're alive?! O_O
  17. DoubleThink

    Cave Story: Jenka's Nightmare

    It is most likely going to be finished eventually, it is really more a question of when than anything, but I'd say it should be finished sometime in 2009 AT THE LATEST. Not to put any pressure on anyone or anything >_>;
  18. DoubleThink

    Cave Story: Jenka's Nightmare

    Ya Oblivion isn't finished yet, so weird/buggy stuff will probably happen if you try to go through it. Not sure about the Booster glitch in Genesis tho.
  19. DoubleThink

    Cave Story: The Legacy

    *Has a listen* *Tells what he thinks* I'm really not an expert at this or anything but imho the melody is very hard to make out as it is obscured by the drums and the beepy-loopy-bit, and thus it does not carry through well. And the piece as a whole seems kind of awkward. I listened to the...
  20. DoubleThink

    cave story - strange prophecy

    I don't have time to play this now, but in the meantime (and correct me if I'm wrong) I am guessing that English is not Mr Zerom's first language. Is this correct?
  21. DoubleThink

    Cave Story "Enemy Rush"

    Played through this just now, and I have to say, I like this idea very much. The level design and use of creatures is very intuitive indeed, without being painfully hard, although it can be a bit unforgiving at times. An untimed option with save points would be nice though, so that one could...
  22. DoubleThink

    Boss challenge video request topic.

    Ballos' final form has such a huge hitbox that the normal missiles own him nearly as much as regular ones...
  23. DoubleThink

    Nator's New Modification

    Sounds nifty~
  24. DoubleThink

    Nator's New Modification

    Most eksalint. So... what's it about? If I may ask?
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