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You can implement an LSP client in any language, it just needs to communicate with the tsc-ls binary via stdio or TCP and it's all JSON-RPC under the hood.
Maybe when I have some free time, I'll make a Python client library for it.
Perhaps you could make the TSC editor work with the language server for diagnostics, hints, autocomplete, etc.? Might be a fun challenge to implement an LSP client for it: https://github.com/nimblebun/tsc-language-server
Might be late but that mode was for a project Noxid was working on called Moustache Riders. To my knowledge, the project has never actually seen the light of day.
Another related tidbit: the Enhanced branch of CSE2 uses the Moustache Riders stage table format (mrmap.bin).
Nicalis DMCA'd the GitHub repo, which had the source code. They didn't try to scrub everything that was ever posted on the internet about CSE2. It's still actively used to make mods/fangames.
That sounds creepy ngl.
Is it really worth it to try to get in touch with someone who may or may not have had a copy of an older version of the game in 2004? That was over 16 years ago, I'm 99% sure they don't even have it anymore.
Also, I'd feel weirded out if random people went after me for...
Hello, modding community! Happy holidays!
I'm very excited to announce vscode-tsc -- an extension for Visual Studio Code that adds support for the TSC format.
Features:
Syntax highlighting
Editing decrypted or encrypted TSC files (thanks to @alula)
Hover information (command description +...
because everyone here uses Arch/MSYS2, obviously
the post does need a link to this wiki entry though: https://github.com/Clownacy/CSE2/wiki/Dependency-lists
and it should be updated to point to CSE2EX instead of CSE2
you're replying to a 13-year old thread, what did you expect?
anyway, here's another remake of the game in GMS: https://www.cavestory.one/forums/threads/cave-story-gm.14957/
it's not accurate to the original game as it aims to introduce new features, but the source is also there
dunno where you got the "for each member" part from. it's overall $0.80/1000 emails, so if 1000 people sign up in a month, andwhy would have to pay $0.80. (I'm not counting the notification emails, which I think should be disabled by default).
But again, you get more emails for the first three...
Perhaps using a transactional email API such as Mailgun would ensure email delivery. Sure, it's a paid service ($0.80/1000 emails/mo), but it's not that much IMO and it does provide fast SMTP delivery.
This is a very dumb argument because any toolchain/development environment can be shit if you don't know how to set it up properly.
Also I fail to see what Qt/qmake has to do with CSE2 and why on Earth you would ever use Qt Creator for this purpose. MSYS2 paired with a somewhat competent editor...
I prefer the Nicalis translation because it feels more natural to me. The AGTP translation is good too, but it has some mistakes and I feel like it's too verbose, almost like reading a novel.
Votes and Feedback
1. Festive Quest
2. Kanpachi Moment
3. White Hell
Thanks again SSketh for this competition! If you plan on making an Easter-themed one in the future, you can count me in too :P Congrats to everyone who has participated!
Due to my will to focus more on my bigger project, I will proceed as I said and drop out of this competition. I'm really sorry I couldn't make it, but I hope there will be more competitions like this! I like the way this whole event was organized. Keep up the good work, @SSketh!
I've played all...
Here it is, converted using my own converter (i.e. not from BL): https://gist.github.com/jozsefsallai/a0fb51ce836fa10eb412d5ca46454679
not sure why BL breaks it for you tbh
I was mostly referring to the Twitter replies, since that's what Nicalis/Tyrone sees the most often. 98% of the replies to the anniversary tweet were "HURR HURR GIVE IT BACK TO PIXEL" (which basically means take away every form of income for the game from Pixel), which not only comes off as...
If there was a sequel to the game, Nicalis (please for the love of God use the right capitalization, everyone) would make it. It might be in works, who knows? But knowing how toxic this fandom can be when it comes to Nicalis, I don't think they would want to release it.
No, it was Pixel's...
Just because you specialize in it doesn't mean it's a good idea. It also doesn't mean that you shouldn't extend your knowledge and learn other languages too.