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  1. EdwarlyGamer999+

    TSC Editor+

    Currently, the only special characters detected by the editor are Spanish. In the future, I will add more that the original engine cannot support (without patches), such as ç or č. This way, people can translate the game into any language without altering the executable.
  2. EdwarlyGamer999+

    TSC Editor+

    Sure, it would be quite useful as it facilitates TSC code verification. I wish you luck creating that library. One question: Can it be installed with the pip install command or by downloading it and extracting it into the Python folder?
  3. EdwarlyGamer999+

    TSC Editor+

    That would be a good idea, but for now it won't be added to the first version because I don't know much about the Go programming language. I only know C++ and Python. I'll keep it in mind after I release the first version of TSC Editor+
  4. EdwarlyGamer999+

    TSC Editor+

    An Example of This Function in Action: Normal Text: <PRI<MSG¿Cómo Estás?<NOD<END You Trigger the Automatic Removal of Special Characters: <PRI<MSGComo Estas?<NOD<END Automatic Removal Can Damage Your TSCs If You Select the Commands; Make Sure to Select Only the Text (This Action Can Be...
  5. EdwarlyGamer999+

    TSC Editor+

    Yes, of course!
  6. EdwarlyGamer999+

    TSC Editor+

    Unfortunately, No, I have tried it and Tkinter only changes the color of the canvas (not the window) although I think it is because I do not know how to change the color of the window, at the moment it will not have the dark mode like modern editors (Sky Dragon Editor).
  7. EdwarlyGamer999+

    First video games you've had/played?

    I used to play Minecraft PE 0.13 on my Samsung S3 tablet. because I was a kid I uninstalled the game because I didn't know it was a paid game, my godfather was like: :confused:
  8. EdwarlyGamer999+

    TSC Editor+

    The editor now works with freeware CS+ Steam (I'm not sure if it will work since there are betas from 2026 and it probably won't be stable) and CS+ Switch. I'm translating, improving the UI, and adding tools. A Quick Look at the Project's Small Progress...
  9. EdwarlyGamer999+

    Autohacker 2 - Rebirth

    Winner of a Thousand Battles
  10. EdwarlyGamer999+

    Autohacker 2 - Rebirth

    For a simple UI I recommend Tkinter, but if you want a prettier UI you can also use Pygame. The problem is that many people create modern tools because their PCs they won't open old programs (SO HOW DO THEY PLAY CAVE STORY FREEWARE?!) And then they don't care about those with bad PCs (My PC is...
  11. EdwarlyGamer999+

    CSZ Tools+

    I love hearing that! If you find any bugs, copy the log and report them in this thread. Have fun porting your vanilla mods to Cave Story PSP! :D
  12. EdwarlyGamer999+

    I just released CSZ Tools+.

    I just released CSZ Tools+.
  13. EdwarlyGamer999+

    TSC Editor+

    Tomorrow (if I live long enough or have free time) the first version of TSC Editor+ will be released. It has bugs that can't be fixed, like the dark theme which looks awful (Unless your operating system allows you to completely change the window color). I'll let you know as soon as it's...
  14. EdwarlyGamer999+

    Autohacker 2 - Rebirth

    Oh, you also use Python, this is epic!
  15. EdwarlyGamer999+

    Wind Fortress: What are those Naked Curly Clones Doing?!?!

    Instead of doing a simple explosion, they opted to use part of the budget on animation. Lol
  16. EdwarlyGamer999+

    CSZ Tools+

    Yes, 94 maps. If your mod has more than 94 maps, you need to get the maps.dat file from the game's executable and place it in the extracted data.csz folder. If in your mod the character starts outside the starting point, the mod may be unplayable. If you're going to port a mod, make sure the...
  17. EdwarlyGamer999+

    CSZ Tools+

    CSZ Tools+ [RELEASE] A Tool to Facilitate the Modification of Cave Story PSP This is a faithful fork/port that converts CSZ Tools from andwhyisit to Python, this fork offers the ability to quickly restore the original data.csz file and also allows the extraction of modified CSZ files. It...
  18. EdwarlyGamer999+

    What is your favorite Cave Story sound effect?

    I like the Spur's blip sound to the max
  19. EdwarlyGamer999+

    https://cavestory.one What Is Happening With The Website?

    I can't tell you because it depends. The .org domain is generally more expensive than the .one domain.
  20. EdwarlyGamer999+

    CS:PSP Mods, maybe?

    I just modified andwhyisit's CSZ Tools and converted them into Python code (the modified CSZ files can now be extracted). I'm not sure if I should create a thread about this since I forked it without permission, but if he allows it, I'll upload the fork in a thread giving him credit. Unlike the...
  21. EdwarlyGamer999+

    Ikachan - Spanish Fan-Translation

    Now It is Possible to Download My Translation + The Game From The Cave Story Tribute Site
  22. EdwarlyGamer999+

    https://cavestory.one What Is Happening With The Website?

    Now I understand everything, thanks for the clarification! Just make sure that when you change the forum's domain, it can automatically redirect if someone types it with .org, like on the Tribute website. I wish you luck, you're the best admin! (That I know from this community)
  23. EdwarlyGamer999+

    CS+ Steam update

    As long as you give me credit, of course, thanks! You can use my translation as a base for the Steam version if you want.
  24. EdwarlyGamer999+

    CS+ Steam update

    Translations for this version would have to be created from scratch; perhaps I'll do some in the future for CS+ on Steam.
  25. EdwarlyGamer999+

    How To Mod Cave Story+ (Steam) In 2026

    Thanks for the information! I've added them in the spoilers above.
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