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New beginnings, new engine (Spearhead)

Jun 27, 2026 at 7:20 PM
Senior Member
"Master using it, and you can have this!"
Join Date: Jul 7, 2019
Location: Mimiga Village
Posts: 87
Age: 22
Pronouns: he/him
utilizing the RSDK? that's... interesting. i suppose Godot wasn't doin' much for ya, so you decided "screw it, sonic mania."

commendable, really.
 
Jun 27, 2026 at 10:59 PM
Junior Member
"It's dangerous to go alone!"
Join Date: Aug 12, 2024
Location: Brazil
Posts: 31
Pronouns: he/him
Camera, better collision & Rush/Headbutt ability (Slopes don't work yet :pignon2:)


utilizing the RSDK? that's... interesting. i suppose Godot wasn't doin' much for ya, so you decided "screw it, sonic mania."

commendable, really.
Not really using RSDK, I'm actually using an engine made by an ex-developer from Evening Star called HatchGameEngine that's based on RSDK but is more general-purpose.
 
Last edited:
Jun 29, 2026 at 3:15 AM
Junior Member
"It's dangerous to go alone!"
Join Date: Aug 12, 2024
Location: Brazil
Posts: 31
Pronouns: he/him
Performance test [60 FPS no debug rendering; ~30 FPS debug rendering]

 
Jun 29, 2026 at 5:07 PM
Junior Member
"It's dangerous to go alone!"
Join Date: Aug 12, 2024
Location: Brazil
Posts: 31
Pronouns: he/him
Was thinking of remaking the first few areas of Rockfish or Cave Story to dogfood my small "engine".
 
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