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  • Anyone else getting this jank trying to visit http://cavestory.one?

    9gNkTyj.png
    EnlightenedOne
    EnlightenedOne
    Andwhy recently started updates on the site (mainly forum side I think). Regular downtime maintenance periodically while that is happening.
    andwhyisit
    andwhyisit
    Shit... sorry, that was a mistake on my part. Should be fixed now.
    In October, I will have had my account on the forums for ten years. Oh my god.
    Tpcool
    Tpcool
    TEN YEARS. It's crazy to think a lot of us are still checking it to this day.

    omg... you just reminded me that my 10 year anniversary is in five days. :o:o:o
    DoubleThink
    DoubleThink
    Welcome to old
    Pummelator
    Pummelator
    happy old

    I can't believe that's it been almost seven years since I found Cave Story and this forum. Time flies
    the more i think about it, the more i realize how much of an awesome tool the hackinator is
    TLinkan
    TLinkan
    I should really release the TSC+ Improved xml file...
    Thinking about restricting the Shotgun from Time Attack mode for a distant video game update. Thoughts?
    TLinkan
    TLinkan
    Maybe an enable shotgun option would work?
    TLinkan
    TLinkan
    Personally, I think it doesn't really matter since it's a totally optional part and you can play the time attack mode like in the classic, but a shotgun toggle option would help restrict things more easily
    BLink
    BLink
    I'm honestly biased against it because of the strict timing to get good speed off of it, and the fact that because reload is so slow, if you mess up it costs a lot of time. Not that big for runs that are so short but it would get really annoying in longer runs. (like 30 minutes or more)

    It's still awesome to see it when executed properly though, shotgun tricks are really rad.
    planning on eventually porting video game deluxe to cse2, but it'll be kinda challenging to get the shotgun and <mim in there given my lack of c++ knowledge
    TLinkan
    TLinkan
    You wanna saarve?
    BLink
    BLink
    <MIM is really easy since you're just making at TSC command for something that's really easy to build.

    Shotgun on the other hand....
    Jade
    Jade
    C++ isn't that haard, and I'd reckon the shotgun wouldn't be too difficult to recreate judging by how it functions.
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